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Garnfellow's World [Updated 12.26.05]
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<blockquote data-quote="Garnfellow" data-source="post: 2745970" data-attributes="member: 1223"><p>Fairly early on in our campaign, the PCs were sent on <a href="http://home.gwi.net/~rdorman/frilond/adv/sum/sm26.htm" target="_blank">a holy quest to the village of Abberlane</a>. They had to travel through the Wood Wondrous and overcome many strange, allegorical perils before reaching Abberlane on Whitsunday. There they were witness a great miracle: Abberlane had been blessed with an anchoress, a deeply devout woman who had immured herself in a stone cell many years earlier, shutting herself off from the whole world in order to give herself over wholly to the Five. The PCs discovered that the anchoress had died giving birth to a baby girl, even though no man had been in her presence for many years. The PCs claimed the baby and brought her to officials of the Church. She was named Agnes and brought to Canglen Cathedral to be raised by agents of Bishop Martin.</p><p></p><p>The PCs have had a passing interest in the welfare of little Agnes ever since, and they have heard that she has displayed many miraculous abilities. For whatever reason, though, the Church has been silent with the PCs about the nature of Agnes or her curious powers.</p><p></p><p>What the PCs do not know is that the Church believes Agnes to be <em>the Fiery Lamb</em>, a prominent figure in apocalyptic scripture. It is said that the death of the Lamb is the event that heralds the Reckoning Day, also known as the end-times for the world.</p><p></p><p>Currently, Agnes is a little girl, about ten years old. She is slight of build, with plain features and brown, curly hair. But her eyes are serious and searching, and even at her tender age she has already demonstrated considerable talent as an instrument of the Five. She has been kidnapped by the insane ex-Seeker knight, Sir Gregory the Risen. Gregory knows that what the Church suspects is true; he hopes to sacrifice Agnes in a bid to kick off the end-times, which will destroy the ruck-men -- along with the whole world, but that is a detail lost on the demented Gregory.</p><p></p><p>Agnes was built using a 32-point stat buy, adjusted for a child by using d20 modern’s guidelines. She is a quasi-deity per <em>Deities and Demigods</em>, and has a special ability to channel the angel Antioch, described above. Channeling is detailed in <em>the Book of Exalted Deeds</em>.</p><p></p><p>My best estimate of a quasi-deity template is something like CR +4 (using <em>Grim Tales Creature CR calculator</em>). I used FFG’s Monster’s Handbook to estimate the impact of her channel Antioch ability, which is the equivalent of a 9th level spell-like ability.</p><p></p><p><strong>AGNES, THE FIERY LAMB ----------- CR 16</strong></p><p>Female human child quasi-deity cleric 10</p><p>NG Medium humanoid</p><p><strong>Init</strong> +0; <strong>Senses</strong> Listen +3, Spot +3</p><p><strong>Languages</strong> Common</p><p>-----</p><p><strong>AC</strong> 13, touch 13, flat-footed 11 </p><p><strong>hp</strong> 90 (10 HD); <strong>DR</strong> 10/epic</p><p><strong>Immune</strong> ability loss, energy drain, transmutation, mind-affecting</p><p><strong>Resist</strong> fire 5; <strong>SR</strong> 32</p><p><strong>Fort</strong> +10, <strong>Ref</strong> +3, <strong>Will</strong> +10</p><p>-----</p><p><strong>Spd</strong> 60 ft</p><p><strong>Melee</strong> club +5/+0 (1d6-2)</p><p><strong>Base Atk</strong> +7; <strong>Grp</strong> +5</p><p><strong>Special Attacks</strong> turn undead 8/day</p><p><strong>Spells</strong> (CL 10, +7 ranged touch)</p><p style="margin-left: 20px"></p> <p style="margin-left: 20px">5—<em>break enchantment</em>, <em>flame strike</em> (d, DC 18), <em>greater command</em> (DC 18)</p> <p style="margin-left: 20px">4—<em>cure critical wounds</em>, <em>dismissal</em> (DC 17), <em>restoration</em>, <em>spell immunity</em> (d)</p> <p style="margin-left: 20px">3—<em>daylight</em>, <em>dispel magic</em>, <em>locate object</em>, <em>remove curse</em>, <em>searing light</em> (d)</p> <p style="margin-left: 20px">2—<em>aid</em>, <em>calm emotions</em>, <em>heat metal</em> (d, DC 15), <em>lesser restoration</em>, <em>silence</em> (DC 15), <em>zone of truth</em> (DC 15)</p> <p style="margin-left: 20px">1—<em>bane</em> (DC 14), <em>bless</em>, <em>cure light wounds</em>, <em>doom</em> (DC 14), <em>remove fear</em>, <em>sanctuary</em> (d, DC 14)</p> <p style="margin-left: 20px">0—<em>create water</em>, <em>cure minor wounds</em>, <em>detect magic</em>, <em>guidance</em>, <em>light</em>, <em>resistance</em></p> <p style="margin-left: 20px">d: domain spell. Domains: Protection, Sun</p> <p style="margin-left: 20px"></p><p>-----</p><p><strong>Abilities</strong> Str 7, Dex 10, Con 12, Int 12, Wis 16, Cha 13</p><p><strong>SQ</strong> channel Antioch, immortal</p><p><strong>Feats </strong>Eschew Materials, Extra Turning, Great Fortitude, Skill Focus (Knowledge (religion)), Spell Penetration </p><p><strong>Skills</strong> Concentration +14, Diplomacy +8, Heal +16, Knowledge (religion) +17, Knowledge (the planes) +7</p><p>-----</p><p><strong>Channel Antioch (Su): </strong>Once per day Agnes has the ability to channel the angelic Throne, Antioch, as if using the spell <em>channel greater celestial</em>. This channeling lasts 100 minutes; during this time Agnes is wreathed in silver flame. When channeling the angel, Agnes has the following changed statistics:</p><p style="margin-left: 20px"></p> <p style="margin-left: 20px"><strong>Senses</strong> darkvision 60 ft, low-light vision</p> <p style="margin-left: 20px"><strong>Aura</strong> fear (60 ft, DC 26)</p> <p style="margin-left: 20px">-----</p> <p style="margin-left: 20px">regeneration 15; <strong>DR</strong> 15/evil</p> <p style="margin-left: 20px"><strong>Immune</strong> electricity, fire</p> <p style="margin-left: 20px"><strong>Resist</strong> acid 20, cold 20, sonic 20</p> <p style="margin-left: 20px"><strong>Will</strong> +12</p> <p style="margin-left: 20px"><strong>Melee</strong> chain of fire +5/+0 (1d8-2 and 1d6 fire)</p> <p style="margin-left: 20px"><strong>Special Atks</strong> chain of fire, smite infidel 2/day (+8 atk, +3 dmg)</p> <p style="margin-left: 20px"><strong>Spell-Like Abilities</strong> (CL 17) 1/day—<em>gate</em>; 3/day—<em>blindness/deafness</em> (DC 17), <em>contagion</em> (DC 19), <em>creeping doom</em> (DC 22), <em>destruction</em> (DC 22), <em>dimension door</em>, <em>earthquake</em>, <em>firestorm</em> (DC 22), <em>finger of death</em> (DC 22), <em>flame strike</em> (DC 19), <em>flesh to salt</em> (DC 21), <em>slay living</em> (DC 20), <em>storm of vengeance</em> (DC 24), <em>whirlwind</em> (DC 23); at will—<em>improved invisibility</em>, <em>telekinesis</em> (DC 20, 65 ft range)</p> <p style="margin-left: 20px"><strong>Spells</strong> the DC for all of Agnes’s spells increases by +2</p> <p style="margin-left: 20px">-----</p> <p style="margin-left: 20px"><strong>Abilities</strong> Int 17, Wis 21, Cha 21</p> <p style="margin-left: 20px"><strong>SQ</strong> halo, holy fire</p> <p style="margin-left: 20px"><strong>Skills</strong> Climb -1, Concentration +25, Diplomacy +23, Heal +18, Hide +12, Intimidate +28, Jump -1, Knowledge (arcana) +19, Knowledge (religion) +27, Knowledge (the planes) +22, Listen +29, Move Silently +13, Search +25, Sense Motive +29, Spellcraft +18 (+20 to decipher scrolls), Survival +24 (+26 on other planes, or to find or follow tracks), Spot +29, Swim +9, Use Magic Device +19 (+21 to use scrolls)</p> <p style="margin-left: 20px"></p><p><strong>Immortal:</strong> Agnes is naturally immortal and cannot die from natural causes. She will stop aging once she reaches adulthood, and she does not need to eat, sleep, or breathe. The only way for a her to die is through special circumstances, usually by being slain in magical or physical combat.</p></blockquote><p></p>
[QUOTE="Garnfellow, post: 2745970, member: 1223"] Fairly early on in our campaign, the PCs were sent on [url=http://home.gwi.net/~rdorman/frilond/adv/sum/sm26.htm]a holy quest to the village of Abberlane[/url]. They had to travel through the Wood Wondrous and overcome many strange, allegorical perils before reaching Abberlane on Whitsunday. There they were witness a great miracle: Abberlane had been blessed with an anchoress, a deeply devout woman who had immured herself in a stone cell many years earlier, shutting herself off from the whole world in order to give herself over wholly to the Five. The PCs discovered that the anchoress had died giving birth to a baby girl, even though no man had been in her presence for many years. The PCs claimed the baby and brought her to officials of the Church. She was named Agnes and brought to Canglen Cathedral to be raised by agents of Bishop Martin. The PCs have had a passing interest in the welfare of little Agnes ever since, and they have heard that she has displayed many miraculous abilities. For whatever reason, though, the Church has been silent with the PCs about the nature of Agnes or her curious powers. What the PCs do not know is that the Church believes Agnes to be [i]the Fiery Lamb[/i], a prominent figure in apocalyptic scripture. It is said that the death of the Lamb is the event that heralds the Reckoning Day, also known as the end-times for the world. Currently, Agnes is a little girl, about ten years old. She is slight of build, with plain features and brown, curly hair. But her eyes are serious and searching, and even at her tender age she has already demonstrated considerable talent as an instrument of the Five. She has been kidnapped by the insane ex-Seeker knight, Sir Gregory the Risen. Gregory knows that what the Church suspects is true; he hopes to sacrifice Agnes in a bid to kick off the end-times, which will destroy the ruck-men -- along with the whole world, but that is a detail lost on the demented Gregory. Agnes was built using a 32-point stat buy, adjusted for a child by using d20 modern’s guidelines. She is a quasi-deity per [i]Deities and Demigods[/i], and has a special ability to channel the angel Antioch, described above. Channeling is detailed in [i]the Book of Exalted Deeds[/i]. My best estimate of a quasi-deity template is something like CR +4 (using [I]Grim Tales Creature CR calculator[/i]). I used FFG’s Monster’s Handbook to estimate the impact of her channel Antioch ability, which is the equivalent of a 9th level spell-like ability. [B]AGNES, THE FIERY LAMB ----------- CR 16[/b] Female human child quasi-deity cleric 10 NG Medium humanoid [B]Init[/b] +0; [B]Senses[/b] Listen +3, Spot +3 [B]Languages[/b] Common ----- [B]AC[/B] 13, touch 13, flat-footed 11 [b]hp[/b] 90 (10 HD); [B]DR[/B] 10/epic [B]Immune[/b] ability loss, energy drain, transmutation, mind-affecting [B]Resist[/b] fire 5; [B]SR[/B] 32 [B]Fort[/b] +10, [B]Ref[/b] +3, [B]Will[/b] +10 ----- [B]Spd[/b] 60 ft [B]Melee[/b] club +5/+0 (1d6-2) [B]Base Atk[/b] +7; [B]Grp[/b] +5 [B]Special Attacks[/b] turn undead 8/day [B]Spells[/b] (CL 10, +7 ranged touch) [indent] 5—[i]break enchantment[/i], [i]flame strike[/i] (d, DC 18), [i]greater command[/i] (DC 18) 4—[i]cure critical wounds[/i], [i]dismissal[/i] (DC 17), [i]restoration[/i], [i]spell immunity[/i] (d) 3—[i]daylight[/i], [i]dispel magic[/i], [i]locate object[/i], [i]remove curse[/i], [i]searing light[/i] (d) 2—[i]aid[/i], [i]calm emotions[/i], [i]heat metal[/i] (d, DC 15), [i]lesser restoration[/i], [i]silence[/i] (DC 15), [i]zone of truth[/i] (DC 15) 1—[i]bane[/i] (DC 14), [i]bless[/i], [i]cure light wounds[/i], [i]doom[/i] (DC 14), [i]remove fear[/i], [i]sanctuary[/i] (d, DC 14) 0—[i]create water[/i], [i]cure minor wounds[/i], [i]detect magic[/i], [i]guidance[/i], [i]light[/i], [i]resistance[/i] d: domain spell. Domains: Protection, Sun [/indent] ----- [B]Abilities[/b] Str 7, Dex 10, Con 12, Int 12, Wis 16, Cha 13 [B]SQ[/B] channel Antioch, immortal [B]Feats [/b]Eschew Materials, Extra Turning, Great Fortitude, Skill Focus (Knowledge (religion)), Spell Penetration [B]Skills[/b] Concentration +14, Diplomacy +8, Heal +16, Knowledge (religion) +17, Knowledge (the planes) +7 ----- [B]Channel Antioch (Su): [/b]Once per day Agnes has the ability to channel the angelic Throne, Antioch, as if using the spell [i]channel greater celestial[/i]. This channeling lasts 100 minutes; during this time Agnes is wreathed in silver flame. When channeling the angel, Agnes has the following changed statistics: [indent] [B]Senses[/b] darkvision 60 ft, low-light vision [B]Aura[/b] fear (60 ft, DC 26) ----- regeneration 15; [B]DR[/B] 15/evil [B]Immune[/b] electricity, fire [B]Resist[/b] acid 20, cold 20, sonic 20 [B]Will[/b] +12 [B]Melee[/b] chain of fire +5/+0 (1d8-2 and 1d6 fire) [B]Special Atks[/b] chain of fire, smite infidel 2/day (+8 atk, +3 dmg) [B]Spell-Like Abilities[/b] (CL 17) 1/day—[i]gate[/i]; 3/day—[i]blindness/deafness[/i] (DC 17), [i]contagion[/i] (DC 19), [i]creeping doom[/i] (DC 22), [i]destruction[/i] (DC 22), [i]dimension door[/i], [i]earthquake[/i], [i]firestorm[/i] (DC 22), [i]finger of death[/i] (DC 22), [i]flame strike[/i] (DC 19), [i]flesh to salt[/i] (DC 21), [i]slay living[/i] (DC 20), [i]storm of vengeance[/i] (DC 24), [i]whirlwind[/i] (DC 23); at will—[i]improved invisibility[/i], [i]telekinesis[/i] (DC 20, 65 ft range) [B]Spells[/b] the DC for all of Agnes’s spells increases by +2 ----- [B]Abilities[/b] Int 17, Wis 21, Cha 21 [B]SQ[/B] halo, holy fire [B]Skills[/b] Climb -1, Concentration +25, Diplomacy +23, Heal +18, Hide +12, Intimidate +28, Jump -1, Knowledge (arcana) +19, Knowledge (religion) +27, Knowledge (the planes) +22, Listen +29, Move Silently +13, Search +25, Sense Motive +29, Spellcraft +18 (+20 to decipher scrolls), Survival +24 (+26 on other planes, or to find or follow tracks), Spot +29, Swim +9, Use Magic Device +19 (+21 to use scrolls) [/indent] [B]Immortal:[/b] Agnes is naturally immortal and cannot die from natural causes. She will stop aging once she reaches adulthood, and she does not need to eat, sleep, or breathe. The only way for a her to die is through special circumstances, usually by being slain in magical or physical combat. [/QUOTE]
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