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General Tabletop Discussion
*Pathfinder & Starfinder
Gate vs. Monster Summon IX
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<blockquote data-quote="Cloudgatherer" data-source="post: 271743" data-attributes="member: 66"><p>Well, when you look at them like that....</p><p></p><p>Here's the big difference between SM IX and Gate (IMO). Gate is a "calling" spell. This means whatever you call actually shows up, fights, and remembers who/what summoned it. If a gated creature dies, then it is dead (unlike SM IX).</p><p></p><p>So imagine being a summoner, and you summon a Solar to fight for you, and it gets killed. In most games, that might be the last of it, but DMs should note that the Solar is now missing from its homeplane. Is anyone (possibly a deity, another solar, other planar beings) going to notice?</p><p></p><p>But let's say the solar lives, vanquishes the enemy and can now return. The solar itself may look down upon you for calling it to fight in a "mortal affair". Do it repeatedly, abusing the power of Gate, the offending wizard may just get a visit from a divine agent.....</p><p></p><p>All this you can gather by reading the descriptions of summoning vs. calling spells. Gate is one of the few calling spells, while the SM series is purely summoning. Gate offers greater power, but also greater risk and responsibility.</p><p></p><p>Well, that's just one outlook on it anyway <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":-)" title="Smile :-)" data-smilie="1"data-shortname=":-)" />.</p><p></p><p>And in answer to the "travel" question:</p><p></p><p></p><p></p><p>Later!</p></blockquote><p></p>
[QUOTE="Cloudgatherer, post: 271743, member: 66"] Well, when you look at them like that.... Here's the big difference between SM IX and Gate (IMO). Gate is a "calling" spell. This means whatever you call actually shows up, fights, and remembers who/what summoned it. If a gated creature dies, then it is dead (unlike SM IX). So imagine being a summoner, and you summon a Solar to fight for you, and it gets killed. In most games, that might be the last of it, but DMs should note that the Solar is now missing from its homeplane. Is anyone (possibly a deity, another solar, other planar beings) going to notice? But let's say the solar lives, vanquishes the enemy and can now return. The solar itself may look down upon you for calling it to fight in a "mortal affair". Do it repeatedly, abusing the power of Gate, the offending wizard may just get a visit from a divine agent..... All this you can gather by reading the descriptions of summoning vs. calling spells. Gate is one of the few calling spells, while the SM series is purely summoning. Gate offers greater power, but also greater risk and responsibility. Well, that's just one outlook on it anyway :-). And in answer to the "travel" question: Later! [/QUOTE]
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Gate vs. Monster Summon IX
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