Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Gates of Gehenna - A little OSR-inspired Sword & Sorcery game
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mr.Misfit" data-source="post: 7271976" data-attributes="member: 96211"><p>A bit late, but still at the right time and right place. hey everyone.</p><p>I´ve recently finished my current draft of v0.50 of Gates of Gehenna.</p><p>I´d really appreciate any comments you guys might have ^^</p><p></p><p><a href="https://drive.google.com/file/d/0B9oHoMk8UuEfM293aWNSRGdxVEE/view?usp=sharing" target="_blank">Rules v0.50</a></p><p><a href="https://drive.google.com/file/d/0B9oHoMk8UuEfcU1aNGdqei10a28/view?usp=sharing" target="_blank">Character Sheet v0.50</a></p><p></p><p>Changes:</p><p>- Reworked Attributes (From 9 to 6)</p><p>- Reworked Talents (Mostly modified to work with new mechanics and changes)</p><p>- Reworked the Ambitions mechanic to "Corruption", complete with Track, Flaw, Anchors to embed character background etc.</p><p>- Reworked some small background details, extended background in small places</p><p>- Reworked Character Advancement</p><p>- Added "Anchors" to embed characters in game world, also to drive home point of sliding scale of corruption, finally as hero-points</p><p>- Reworked combat and armour and hp. Players now collect "Exhaustion" and armour serves as bonus exhaustion points.</p><p>- Reworked Opponent mechanics, further simplified to three-state mechanic and easier construction</p><p>- Added "Tension System" as well as some smaller changes</p><p>- Took out Example of Play, it needs reworking, very much so. Also WAR-system. That was bad.</p><p>- And a lot of small stuff.</p></blockquote><p></p>
[QUOTE="Mr.Misfit, post: 7271976, member: 96211"] A bit late, but still at the right time and right place. hey everyone. I´ve recently finished my current draft of v0.50 of Gates of Gehenna. I´d really appreciate any comments you guys might have ^^ [URL="https://drive.google.com/file/d/0B9oHoMk8UuEfM293aWNSRGdxVEE/view?usp=sharing"]Rules v0.50[/URL] [URL="https://drive.google.com/file/d/0B9oHoMk8UuEfcU1aNGdqei10a28/view?usp=sharing"]Character Sheet v0.50[/URL] Changes: - Reworked Attributes (From 9 to 6) - Reworked Talents (Mostly modified to work with new mechanics and changes) - Reworked the Ambitions mechanic to "Corruption", complete with Track, Flaw, Anchors to embed character background etc. - Reworked some small background details, extended background in small places - Reworked Character Advancement - Added "Anchors" to embed characters in game world, also to drive home point of sliding scale of corruption, finally as hero-points - Reworked combat and armour and hp. Players now collect "Exhaustion" and armour serves as bonus exhaustion points. - Reworked Opponent mechanics, further simplified to three-state mechanic and easier construction - Added "Tension System" as well as some smaller changes - Took out Example of Play, it needs reworking, very much so. Also WAR-system. That was bad. - And a lot of small stuff. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Gates of Gehenna - A little OSR-inspired Sword & Sorcery game
Top