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"Gateway Drug"
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<blockquote data-quote="Cor_Malek" data-source="post: 5345220" data-attributes="member: 91608"><p>DnD wasn't actually a gateway drug for me, the stuff that I started with was Rolemaster (MERP), while most of my first group started with one of the other LoTR games (because of publishing delay + title translation, I'm not sure which one it was), and then transitioned to MERP. I regard Talisman as what got me into RPG's in the first place though.</p><p><em><strong>But!</strong></em> I was on the lookout for talisman, and consequently MERP because I was already intrigued by depictions of DnD in popular culture. So maybe DnD was my gateway drug afterall - neatly disguised as a candy handed by a stranger, after which I craved the substance it offered <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p><span style="font-size: 9px">(I tend to dig too deeply into metaphors.) </span></p><p></p><p>By the time I even noticed DnD, it was already in 3.5, not even 3e version. I played the system that I was introduced to by my group, and though we experimented with other systems - we didn't really see the need to look for different FRPG system frame. After a time, our GM didn't have enough time to lead the games, and the player who stepped up - wanted to use 3.5, to which we said "K, whatever". It was a lot different than the Rolemaster and to bigger or lesser extent we switched to it.</p><p></p><p>That's the big secret behind our transitions, as well as any system we used episodically, like Call of C'thulhu or Fallout RPG: "k, I'm stepping down. Anyone wants to DM? Sweet, what system?".</p><p>Similar later: "Hey you guys like RPG's too? How about we get together to play? Anyone wants to GM? Sweet, what system?"</p><p>Surprising number of people in my field play/played RPG's, so the line above often is redundant, as it sometimes amounts to "Hey, I wanted to DM [system] - anyone wants to join?".</p><p></p><p>As to older players - I get anything <em>but </em>depressed. It a) shows how many long-term players you can get if you reach out with RPG's b) creates new, a lot better generation of players - their kids. First games and DM's they'll ever face will be extremely competent and set on maximum fun, thus maximizing the number of those who get hooked-up.</p></blockquote><p></p>
[QUOTE="Cor_Malek, post: 5345220, member: 91608"] DnD wasn't actually a gateway drug for me, the stuff that I started with was Rolemaster (MERP), while most of my first group started with one of the other LoTR games (because of publishing delay + title translation, I'm not sure which one it was), and then transitioned to MERP. I regard Talisman as what got me into RPG's in the first place though. [I][B]But![/B][/I] I was on the lookout for talisman, and consequently MERP because I was already intrigued by depictions of DnD in popular culture. So maybe DnD was my gateway drug afterall - neatly disguised as a candy handed by a stranger, after which I craved the substance it offered :) [SIZE=1](I tend to dig too deeply into metaphors.) [/SIZE] By the time I even noticed DnD, it was already in 3.5, not even 3e version. I played the system that I was introduced to by my group, and though we experimented with other systems - we didn't really see the need to look for different FRPG system frame. After a time, our GM didn't have enough time to lead the games, and the player who stepped up - wanted to use 3.5, to which we said "K, whatever". It was a lot different than the Rolemaster and to bigger or lesser extent we switched to it. That's the big secret behind our transitions, as well as any system we used episodically, like Call of C'thulhu or Fallout RPG: "k, I'm stepping down. Anyone wants to DM? Sweet, what system?". Similar later: "Hey you guys like RPG's too? How about we get together to play? Anyone wants to GM? Sweet, what system?" Surprising number of people in my field play/played RPG's, so the line above often is redundant, as it sometimes amounts to "Hey, I wanted to DM [system] - anyone wants to join?". As to older players - I get anything [I]but [/I]depressed. It a) shows how many long-term players you can get if you reach out with RPG's b) creates new, a lot better generation of players - their kids. First games and DM's they'll ever face will be extremely competent and set on maximum fun, thus maximizing the number of those who get hooked-up. [/QUOTE]
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