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Gathering interest -- X-COM Covert Agent
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<blockquote data-quote="Someone" data-source="post: 2977433" data-attributes="member: 5656"><p><em>It is the year 2006. Unidentified Flying Objects (UFOs) have started appearing</em></p><p><em>with disturbing regularity in the night skies. Reports of violent human abductions</em></p><p><em>and horrific experimentation has struck terror into the hearts of millions. Mass</em></p><p><em>public hysteria has only served to expose Earth’s impotence against a vastly</em></p><p><em>superior technology.</em></p><p><em>Many countries have attempted to deal independently with the aliens. In</em></p><p><em>August 2005, Japan established an anti-alien combat force; the Kiryu-Kai.</em></p><p><em>Equipped with Japanese-made fighter aircraft, the Kiryu-Kai certainly looked like</em></p><p><em>a powerful force. However, after 5 months of expensive operations they had yet</em></p><p><em>to intercept their first UFO. The lesson was clear: this was a worldwide problem</em></p><p><em>which could not be dealt with by individual countries.</em></p><p><em>On December 11, 2005, representatives from the world’s most economically</em></p><p><em>powerful countries gathered secretly in Geneva. After much debate, the decision</em></p><p><em>was made to establish a covert independent body to combat, investigate and</em></p><p><em>defeat the alien threat. This organization would be equipped with the world’s</em></p><p><em>finest pilots, soldiers, scientists and engineers, working together as one multinational</em></p><p><em>force.</em></p><p><em>This organization was named X-COM: Extraterrestrial Combat Unit.</em></p><p></p><p>Many of you have should played the popular X-COM series and so will be familiar with the background and the game. In this game the players will not play the the soldiers that fought the aliens afer the UFOs landed or were shot down, but the covert agents that were briefly mentioned when they discovered an alien base; of course, that won´t be your only task, but also infiltrate earth organizations controlled by aliens, discover what earth goverments have deals with them, etc, mixing spionage and classic alien horror (with some Bond-esque gadgets once alien tech is starting to be available)</p><p></p><p>This game isn´t going to start soon. I paln to use D20 modern for it, and a) I have to read it, since i´ve just downloaded the SRD (sorry, we dont have available the book here) and b) Design the plot and first adventure, so it´ll take a couple weeks at the very least. So I´d want to know who´s interested, and what you thinks what´d make this a great game.</p></blockquote><p></p>
[QUOTE="Someone, post: 2977433, member: 5656"] [i]It is the year 2006. Unidentified Flying Objects (UFOs) have started appearing with disturbing regularity in the night skies. Reports of violent human abductions and horrific experimentation has struck terror into the hearts of millions. Mass public hysteria has only served to expose Earth’s impotence against a vastly superior technology. Many countries have attempted to deal independently with the aliens. In August 2005, Japan established an anti-alien combat force; the Kiryu-Kai. Equipped with Japanese-made fighter aircraft, the Kiryu-Kai certainly looked like a powerful force. However, after 5 months of expensive operations they had yet to intercept their first UFO. The lesson was clear: this was a worldwide problem which could not be dealt with by individual countries. On December 11, 2005, representatives from the world’s most economically powerful countries gathered secretly in Geneva. After much debate, the decision was made to establish a covert independent body to combat, investigate and defeat the alien threat. This organization would be equipped with the world’s finest pilots, soldiers, scientists and engineers, working together as one multinational force. This organization was named X-COM: Extraterrestrial Combat Unit.[/i] Many of you have should played the popular X-COM series and so will be familiar with the background and the game. In this game the players will not play the the soldiers that fought the aliens afer the UFOs landed or were shot down, but the covert agents that were briefly mentioned when they discovered an alien base; of course, that won´t be your only task, but also infiltrate earth organizations controlled by aliens, discover what earth goverments have deals with them, etc, mixing spionage and classic alien horror (with some Bond-esque gadgets once alien tech is starting to be available) This game isn´t going to start soon. I paln to use D20 modern for it, and a) I have to read it, since i´ve just downloaded the SRD (sorry, we dont have available the book here) and b) Design the plot and first adventure, so it´ll take a couple weeks at the very least. So I´d want to know who´s interested, and what you thinks what´d make this a great game. [/QUOTE]
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