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General Tabletop Discussion
*Pathfinder & Starfinder
Gauging interest in a romero style zombie setting for Pathfinder fantasy, not modern
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<blockquote data-quote="Trollitc" data-source="post: 5207758" data-attributes="member: 90229"><p>Hey Reumere,</p><p></p><p>I'll do more than hint. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Oh and sorry for the late reply. For some reason my subscription to various posts on this forum never seem to work.</p><p></p><p>The zombies of Aruneus are long lasting - they've been infected by a form of contagion which helps preserve their flesh. Over the course of 100 to 110 years they do decay to useless piles of bones. As they do they go through several stages.</p><p></p><p>They can regenerate fairly well, unless enough damage to the brain is done, they're a bit hard to kill. </p><p></p><p>Once the initial event happened (AA 0 - 2) human population dropped from 8,500,000 to 160k. Over a wide area humans are scattered and just starting to regroup. Cities are very small, walled and as the zombie population drops with the 100 year mark slowly starting to grow as agriculture and new advances in lighter than air transport take hold.</p><p></p><p>The world as a whole has gone from 11 million + sentient creatures to 800k sentient creatures. </p><p></p><p>Yes, zombies are slow and after about level 5 they don't pose a significant challenge to an average party in small numbers. Hordes are best run from if possible. </p><p></p><p>Like the best zombie movies and books though, after a bit of survival the story ceases to be about mere survival and more about the political and social effects on the living beings left over to deal with the mess. </p><p></p><p>There's a wide spectrum of political unrest, racial tensions, religious tensions and various factions pulling the PCs in different directions. There will be enough going on in this world that the zombies are at first a danger but always a setting piece - something that makes the world interesting to exist in.</p><p></p><p>Player characters will have plenty of adventures waiting for them and also a ton or roleplaying opportunities. Moral choices, seemingly good factions going head to head, the survival of a few vs the survival of many and so forth.</p><p></p><p>Does that help? If you're really interested, there's a slightly out of date wiki at <a href="http://www.trollitc.com/aruneus" target="_blank">http://www.trollitc.com/aruneus</a> and I'd be happy to send over a complimentary copy of "The World of Aruneus - Contagion Infected Zombies" if you'd like to have a look. All I ask is that you comment about it, either privately or publicly. </p><p></p><p>-Ben</p></blockquote><p></p>
[QUOTE="Trollitc, post: 5207758, member: 90229"] Hey Reumere, I'll do more than hint. :) Oh and sorry for the late reply. For some reason my subscription to various posts on this forum never seem to work. The zombies of Aruneus are long lasting - they've been infected by a form of contagion which helps preserve their flesh. Over the course of 100 to 110 years they do decay to useless piles of bones. As they do they go through several stages. They can regenerate fairly well, unless enough damage to the brain is done, they're a bit hard to kill. Once the initial event happened (AA 0 - 2) human population dropped from 8,500,000 to 160k. Over a wide area humans are scattered and just starting to regroup. Cities are very small, walled and as the zombie population drops with the 100 year mark slowly starting to grow as agriculture and new advances in lighter than air transport take hold. The world as a whole has gone from 11 million + sentient creatures to 800k sentient creatures. Yes, zombies are slow and after about level 5 they don't pose a significant challenge to an average party in small numbers. Hordes are best run from if possible. Like the best zombie movies and books though, after a bit of survival the story ceases to be about mere survival and more about the political and social effects on the living beings left over to deal with the mess. There's a wide spectrum of political unrest, racial tensions, religious tensions and various factions pulling the PCs in different directions. There will be enough going on in this world that the zombies are at first a danger but always a setting piece - something that makes the world interesting to exist in. Player characters will have plenty of adventures waiting for them and also a ton or roleplaying opportunities. Moral choices, seemingly good factions going head to head, the survival of a few vs the survival of many and so forth. Does that help? If you're really interested, there's a slightly out of date wiki at [URL]http://www.trollitc.com/aruneus[/URL] and I'd be happy to send over a complimentary copy of "The World of Aruneus - Contagion Infected Zombies" if you'd like to have a look. All I ask is that you comment about it, either privately or publicly. -Ben [/QUOTE]
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Gauging interest in a romero style zombie setting for Pathfinder fantasy, not modern
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