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General Tabletop Discussion
*Pathfinder & Starfinder
Gauging interest in a romero style zombie setting for Pathfinder fantasy, not modern
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<blockquote data-quote="ruemere" data-source="post: 5211947" data-attributes="member: 5515"><p>No worries. The only thing I can offer, are opinions (and some reasoning to back them up).</p><p></p><p></p><p></p><p>As most auditors say - we are making recommendations based on current state of affairs. Glad to hear that there is a development going on.</p><p></p><p></p><p></p><p>Here is where you are strongly advised to have a look at medieval demographics. Heartily recommended article: <a href="http://www.io.com/~sjohn/demog.htm" target="_blank">Medieval Demographics Made Easy - Numbers for Fantasy Worlds</a>.</p><p></p><p>The math is simple and brutal - it is not going to take longer than a week for a 8-10 level party to clean a city [1][2]. There are 50 weeks in the course of the year. So, at the end of the year, your continent is going to be largely zombie free provided there is at least one 8-10 level party on this continent.</p><p></p><p>[1] Stage one: all people who cannot defend themselves, either die, flee or succumb to zombishness. Stage two: a single effective moan brings all zombies together. Stage three: burn <em>fiesta</em>. That or channel energy. [2]</p><p>Zombies will not wander away from cities en masse (the cities are miles away from each other, and there are not many highways). </p><p>Zombies do not think - if you lure them into narrow streets, just burn the quarter.</p><p></p><p>[2] For additional achievement points, invite local Druids and let them use elementals. They should not object to a free serving of destruction derby of royal proportions.</p><p></p><p></p><p></p><p>Standard caveats apply. Also, what levels did you run? My current party is around 12 - 14th level. </p><p></p><p></p><p></p><p>Ah, I see. I was mistaken since you had used term "apocalypse". In that case, this is a non-issue.</p><p></p><p></p><p></p><p>In medieval times, the organization of the society is highly different. </p><p>Hence suggestion to have a look at Renaissance, attempts to reform corrupt church and ambitious visionaries with few scruples.</p><p>I am not questioning your example of recent history, merely pointing out that background for such sweeping change should be more relevant to your world. </p><p></p><p></p><p></p><p>I GM for a group of people, who like to pick holes in my plots or set-ups. At the end of most story arcs, I reveal most behind-the-scenes happenings and respond to their queries. And get a lot of feedback.</p><p>While this is sometimes painful, I welcome the process wholeheartedly, since in the end, I learn how to avoid problems.</p><p></p><p>The way I make assessments of various systems, settings and other products, is a direct consequence of their criticisms and insights. </p><p></p><p>The point I am trying to make here: your concept of the setting may be crushed by mechanics of d20. My suggestions were based on assumption that you want to scale the threat across level range.</p><p>Apparently, I was mistaken.</p><p></p><p>In this case, my recommendation would be to restrict yourself to E6 variant of d20. Otherwise, once you go public with a setting, you may experience problems with enterprising players [3].</p><p></p><p>Regards,</p><p>Ruemere</p><p></p><p>[3] Ravenloft. The setting, under which rules had to restrict character abilities.</p></blockquote><p></p>
[QUOTE="ruemere, post: 5211947, member: 5515"] No worries. The only thing I can offer, are opinions (and some reasoning to back them up). As most auditors say - we are making recommendations based on current state of affairs. Glad to hear that there is a development going on. Here is where you are strongly advised to have a look at medieval demographics. Heartily recommended article: [URL="http://www.io.com/~sjohn/demog.htm"]Medieval Demographics Made Easy - Numbers for Fantasy Worlds[/URL]. The math is simple and brutal - it is not going to take longer than a week for a 8-10 level party to clean a city [1][2]. There are 50 weeks in the course of the year. So, at the end of the year, your continent is going to be largely zombie free provided there is at least one 8-10 level party on this continent. [1] Stage one: all people who cannot defend themselves, either die, flee or succumb to zombishness. Stage two: a single effective moan brings all zombies together. Stage three: burn [I]fiesta[/I]. That or channel energy. [2] Zombies will not wander away from cities en masse (the cities are miles away from each other, and there are not many highways). Zombies do not think - if you lure them into narrow streets, just burn the quarter. [2] For additional achievement points, invite local Druids and let them use elementals. They should not object to a free serving of destruction derby of royal proportions. Standard caveats apply. Also, what levels did you run? My current party is around 12 - 14th level. Ah, I see. I was mistaken since you had used term "apocalypse". In that case, this is a non-issue. In medieval times, the organization of the society is highly different. Hence suggestion to have a look at Renaissance, attempts to reform corrupt church and ambitious visionaries with few scruples. I am not questioning your example of recent history, merely pointing out that background for such sweeping change should be more relevant to your world. I GM for a group of people, who like to pick holes in my plots or set-ups. At the end of most story arcs, I reveal most behind-the-scenes happenings and respond to their queries. And get a lot of feedback. While this is sometimes painful, I welcome the process wholeheartedly, since in the end, I learn how to avoid problems. The way I make assessments of various systems, settings and other products, is a direct consequence of their criticisms and insights. The point I am trying to make here: your concept of the setting may be crushed by mechanics of d20. My suggestions were based on assumption that you want to scale the threat across level range. Apparently, I was mistaken. In this case, my recommendation would be to restrict yourself to E6 variant of d20. Otherwise, once you go public with a setting, you may experience problems with enterprising players [3]. Regards, Ruemere [3] Ravenloft. The setting, under which rules had to restrict character abilities. [/QUOTE]
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Gauging interest in a romero style zombie setting for Pathfinder fantasy, not modern
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