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Gaxmoor In
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<blockquote data-quote="Troll Lord" data-source="post: 92534" data-attributes="member: 1163"><p>John,</p><p></p><p>I'm glad your enjoying the overall work. I think you have justified crits of the setting though. It does 'suddenly wrap up.' But the good news is Luke has begun scripting the Undercaverns or undercity, we are rambling over the name <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>And for the d20 editing, we have taken care of that in force. All future products, and printings of Gaxmoor, will be gone over thoroughly by our new d20 editor. We hired him as soon as problems with the Codex magic items became apparent (though Gaxmoor was already at the printer and too late to fix). We have found ourselves in a tight spot of a small but rapidly growing company trying to juggle too many balls. Well Jeff will certainly help us along in that respect.</p><p></p><p>Thanks for the comments!</p><p>Steve</p></blockquote><p></p>
[QUOTE="Troll Lord, post: 92534, member: 1163"] John, I'm glad your enjoying the overall work. I think you have justified crits of the setting though. It does 'suddenly wrap up.' But the good news is Luke has begun scripting the Undercaverns or undercity, we are rambling over the name ;) And for the d20 editing, we have taken care of that in force. All future products, and printings of Gaxmoor, will be gone over thoroughly by our new d20 editor. We hired him as soon as problems with the Codex magic items became apparent (though Gaxmoor was already at the printer and too late to fix). We have found ourselves in a tight spot of a small but rapidly growing company trying to juggle too many balls. Well Jeff will certainly help us along in that respect. Thanks for the comments! Steve [/QUOTE]
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