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<blockquote data-quote="fusangite" data-source="post: 2745588" data-attributes="member: 7240"><p>What you are describing here is a group of adolescents who are barely under control in terms of sexualizing the game, regardless of what happens. I guess I'm not thinking about such groups but rather about the kinds of groups I was in as a teenager.Another thing to note, here is that homosexuality was not really thought of as an identity category in most societies outside of aboriginal North America (and there, the identity was halfway between modern ideas of homosexuality and transsexuality) prior to the very recent past. Homosexuality as an activity is something we have seen in all societies historically. Homosexual relationships have also been pretty common. But homosexuality as in "I'm gay," not so much. </p><p></p><p>Most societies limited problems with women having girlfriends and men having boyfriends, provided they fitted into heterosexual or asexual social structures. If men wanted to sleep with other men and maintain close relations with their male "friends," that was a whole lot more likely to be accepted if the man <em>also</em> got married or took vows of celibacy. A man's homosexuality might be common knowledge but he would be unlikely to face any significant persecution/prosecution unless he deliberately chose to be public about it.</p><p></p><p>For this reason, unless a game deals directly with either sexuality or romance, unless it is an Eberron-type setting where D&D is just the modern world with magic instead of electricity, a character being gay is unlikely to have any operational meaning unless you create a unique social space for a gay identity in the form of a special order or social role.</p></blockquote><p></p>
[QUOTE="fusangite, post: 2745588, member: 7240"] What you are describing here is a group of adolescents who are barely under control in terms of sexualizing the game, regardless of what happens. I guess I'm not thinking about such groups but rather about the kinds of groups I was in as a teenager.Another thing to note, here is that homosexuality was not really thought of as an identity category in most societies outside of aboriginal North America (and there, the identity was halfway between modern ideas of homosexuality and transsexuality) prior to the very recent past. Homosexuality as an activity is something we have seen in all societies historically. Homosexual relationships have also been pretty common. But homosexuality as in "I'm gay," not so much. Most societies limited problems with women having girlfriends and men having boyfriends, provided they fitted into heterosexual or asexual social structures. If men wanted to sleep with other men and maintain close relations with their male "friends," that was a whole lot more likely to be accepted if the man [i]also[/i] got married or took vows of celibacy. A man's homosexuality might be common knowledge but he would be unlikely to face any significant persecution/prosecution unless he deliberately chose to be public about it. For this reason, unless a game deals directly with either sexuality or romance, unless it is an Eberron-type setting where D&D is just the modern world with magic instead of electricity, a character being gay is unlikely to have any operational meaning unless you create a unique social space for a gay identity in the form of a special order or social role. [/QUOTE]
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