Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Gaze attacks
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mistwell" data-source="post: 1980465" data-attributes="member: 2525"><p>We recently almost got a TPK from some rasts in Return to the Temple of Elemental Evil (everyone survived, barely, and it took some luck). Rasts have a paralyzing gaze, and once you are caught in the loop of the paralyzation, you are pretty much out of it for the rest of the encouter (since you are paralyzed usually for many rounds, and each of those rounds your eyes are wide open, and thus you can be gazed and must make more saves each round you are paralyzed, causing an endless loop of paralyzation).</p><p></p><p>After the battle, we thought of the following ways to deal with it:</p><p></p><p>1) Cast invisibility on the opponants (or, improved invisibility). Yes, they will be harder to hit. However, they can no longer hit you with a gaze if you cannot see them at all. It's even possible you could glitterdust them, so you can see them to hit them, but their eyes are themselves not visible and therefore not able to gaze you.</p><p></p><p>2) Cast Darkness in the area of the opponants. You cannot see them, so the gaze does not work. They also cannot see you, so everyone is on a fairly even playing field otherwise and attacking at the same penalty.</p><p></p><p>3) Use an alternative method of seeing them, such as tremorsense, scent, blind fighting, etc...</p><p></p><p>Gaze attacks proved to be way more powerful than I ever knew. But, some smart applications of relatively low level spells can neutralize the gaze.</p></blockquote><p></p>
[QUOTE="Mistwell, post: 1980465, member: 2525"] We recently almost got a TPK from some rasts in Return to the Temple of Elemental Evil (everyone survived, barely, and it took some luck). Rasts have a paralyzing gaze, and once you are caught in the loop of the paralyzation, you are pretty much out of it for the rest of the encouter (since you are paralyzed usually for many rounds, and each of those rounds your eyes are wide open, and thus you can be gazed and must make more saves each round you are paralyzed, causing an endless loop of paralyzation). After the battle, we thought of the following ways to deal with it: 1) Cast invisibility on the opponants (or, improved invisibility). Yes, they will be harder to hit. However, they can no longer hit you with a gaze if you cannot see them at all. It's even possible you could glitterdust them, so you can see them to hit them, but their eyes are themselves not visible and therefore not able to gaze you. 2) Cast Darkness in the area of the opponants. You cannot see them, so the gaze does not work. They also cannot see you, so everyone is on a fairly even playing field otherwise and attacking at the same penalty. 3) Use an alternative method of seeing them, such as tremorsense, scent, blind fighting, etc... Gaze attacks proved to be way more powerful than I ever knew. But, some smart applications of relatively low level spells can neutralize the gaze. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Gaze attacks
Top