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*Dungeons & Dragons
Gear-Dependent Classes
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<blockquote data-quote="jaelis" data-source="post: 7308393" data-attributes="member: 60210"><p>The designers claim that the game balance is set up assuming no magic items, and I'm inclined to take that a face value. So none of the classes should be gear-dependent.</p><p></p><p>That doesn't necessarily mean that every class can be expected to get the same benefit from equipment. For instance, a moon druid probably won't use magic items as much since most don't work in wild shape. A monk can't use armor and her unarmed strikes aren't improved by magic weapons. But overall, most characters can benefit from most items. I don't see a big disparity that would generally favor distributing items unequally.</p><p></p><p>Of course, in a given group it might turn out that one character is carrying a lot of the load, and giving that character some extra help might make sense.</p><p></p><p>--</p><p>I suppose that when it comes to simple gold distribution, classes with heavy armor could have some claim for extra, since no one else can use mundane gear as expensive as full plate. But once that is paid for, I don't think there is much difference.</p></blockquote><p></p>
[QUOTE="jaelis, post: 7308393, member: 60210"] The designers claim that the game balance is set up assuming no magic items, and I'm inclined to take that a face value. So none of the classes should be gear-dependent. That doesn't necessarily mean that every class can be expected to get the same benefit from equipment. For instance, a moon druid probably won't use magic items as much since most don't work in wild shape. A monk can't use armor and her unarmed strikes aren't improved by magic weapons. But overall, most characters can benefit from most items. I don't see a big disparity that would generally favor distributing items unequally. Of course, in a given group it might turn out that one character is carrying a lot of the load, and giving that character some extra help might make sense. -- I suppose that when it comes to simple gold distribution, classes with heavy armor could have some claim for extra, since no one else can use mundane gear as expensive as full plate. But once that is paid for, I don't think there is much difference. [/QUOTE]
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