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Geisha, the (missing) Asian Bard
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<blockquote data-quote="bento" data-source="post: 3217669" data-attributes="member: 36597"><p><strong>Geisha and playability</strong></p><p></p><p>One issue I would have with this class is that historically, there is no reason why a Geisha would join an adventuring party. </p><p></p><p>While I am no expert on real Geisha (hadn't specialized in studying the artform in graduate school) I have read some and watched a documentary or two. Geisha (and hostesses in modern Japan) exist to help clients relax after a stressful day. Their artforms - serving drinks, learning songs, dancing, ect., are learned as young girls in order to bring beauty and gaity into the lives of powerful men. </p><p></p><p>Therefore the purpose of a Geisha would be to seek out a powerful sponsor and provide lifelong service to that sponsor. This could be a local lord, politico, rich merchant or yakuza boss. While other heroes in an RPG would be to do the same (serving a powerful lord), the have a wide latitude to hit the road on a quest. Geisha's role is to stay home, rub shoulders and pour sake. </p><p></p><p>Geisha don't equal bards because bards hit the road to learn new stories, experience adventures that provide inspiration for songs, and other nonsense. What does a Geisha gain from going on a quest? For a player wanting to take on the role of a Geisha, it would make more sense to take a ninja and spend some skill points on performance to use it as a convincing cover. </p><p></p><p>Now Geisha as NPCs are great, providing excellent sources of information for a party. They can also provide intrigue in a urban-based adventure. But building an NPC Geisha using the Expert NPC class makes more sense.</p><p></p><p>Give me a reason for a Geisha to complement a party of adventurers, and then I might agree, but otherwise, it's a questionable.</p></blockquote><p></p>
[QUOTE="bento, post: 3217669, member: 36597"] [b]Geisha and playability[/b] One issue I would have with this class is that historically, there is no reason why a Geisha would join an adventuring party. While I am no expert on real Geisha (hadn't specialized in studying the artform in graduate school) I have read some and watched a documentary or two. Geisha (and hostesses in modern Japan) exist to help clients relax after a stressful day. Their artforms - serving drinks, learning songs, dancing, ect., are learned as young girls in order to bring beauty and gaity into the lives of powerful men. Therefore the purpose of a Geisha would be to seek out a powerful sponsor and provide lifelong service to that sponsor. This could be a local lord, politico, rich merchant or yakuza boss. While other heroes in an RPG would be to do the same (serving a powerful lord), the have a wide latitude to hit the road on a quest. Geisha's role is to stay home, rub shoulders and pour sake. Geisha don't equal bards because bards hit the road to learn new stories, experience adventures that provide inspiration for songs, and other nonsense. What does a Geisha gain from going on a quest? For a player wanting to take on the role of a Geisha, it would make more sense to take a ninja and spend some skill points on performance to use it as a convincing cover. Now Geisha as NPCs are great, providing excellent sources of information for a party. They can also provide intrigue in a urban-based adventure. But building an NPC Geisha using the Expert NPC class makes more sense. Give me a reason for a Geisha to complement a party of adventurers, and then I might agree, but otherwise, it's a questionable. [/QUOTE]
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