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General Tabletop Discussion
*Pathfinder & Starfinder
Gelatinous Cube issues
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<blockquote data-quote="DrVital" data-source="post: 4327123" data-attributes="member: 69261"><p>I checked both. The confusion comes from KOTS:</p><p></p><p>"The gelatinous cube can move up to 3 squares, entering enemies' spaces. When it enters a creature's space, it makes an attack against that creature."</p><p></p><p>Both the MM and KOTS say, "An engulfed creature is pulled into the gelatinous cube's space and grabbed".</p><p></p><p>The MM also says "A creature that escapes the grab shifts to a square of its choosing adjacent to the cube." That's not in KOTS.</p><p></p><p>I think the entering enemies' spaces info is no longer current, although you could keep it, and then let the player choose where they come out of it misses... Certainly could be more fun, although it would make flanking easier for the players.</p><p></p><p>I'm actually looking forward to this part of the dungeon. I've got a square highball glass that's going to make a perfect mini...</p></blockquote><p></p>
[QUOTE="DrVital, post: 4327123, member: 69261"] I checked both. The confusion comes from KOTS: "The gelatinous cube can move up to 3 squares, entering enemies' spaces. When it enters a creature's space, it makes an attack against that creature." Both the MM and KOTS say, "An engulfed creature is pulled into the gelatinous cube's space and grabbed". The MM also says "A creature that escapes the grab shifts to a square of its choosing adjacent to the cube." That's not in KOTS. I think the entering enemies' spaces info is no longer current, although you could keep it, and then let the player choose where they come out of it misses... Certainly could be more fun, although it would make flanking easier for the players. I'm actually looking forward to this part of the dungeon. I've got a square highball glass that's going to make a perfect mini... [/QUOTE]
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