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Gelatinous cube tpk
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<blockquote data-quote="frankthedm" data-source="post: 3374018" data-attributes="member: 1164"><p>That mass has to go somewhere. If a G^3 is squeezing it is more of a G-rectangle. If any creature type could get around being slowed down by squeezing, it would be an ooze. </p><p></p><p><img src="http://img140.imageshack.us/img140/927/grectanglezw3.gif" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>These is <em>some</em> precedent that a grappled creature might be denied a reflex save, but it is not the same situation as the OP had.</p><p></p><p><span style="font-size: 9px">Snatch [General]</span></p><p><span style="font-size: 9px">Prerequisite</span></p><p><span style="font-size: 9px">Size Huge or larger. </span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">Benefits</span></p><p><span style="font-size: 9px">The creature can choose to start a grapple when it hits with a claw or bite attack, as though it had the improved grab special attack. If the creature gets a hold on a creature three or more sizes smaller, it squeezes each round for automatic bite or claw damage. <u>A snatched opponent held in the creature’s mouth is not allowed a Reflex save against the creature’s breath weapon, if it has one. </u> </span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">The creature can drop a creature it has snatched as a free action or use a standard action to fling it aside. A flung creature travels 1d6 × 10 feet, and takes 1d6 points of damage per 10 feet traveled. If the creature flings a snatched opponent while flying, the opponent takes this amount or falling damage, whichever is greater. </span></p></blockquote><p></p>
[QUOTE="frankthedm, post: 3374018, member: 1164"] That mass has to go somewhere. If a G^3 is squeezing it is more of a G-rectangle. If any creature type could get around being slowed down by squeezing, it would be an ooze. [IMG]http://img140.imageshack.us/img140/927/grectanglezw3.gif[/IMG] These is [I]some[/I] precedent that a grappled creature might be denied a reflex save, but it is not the same situation as the OP had. [SIZE=1]Snatch [General] Prerequisite Size Huge or larger. Benefits The creature can choose to start a grapple when it hits with a claw or bite attack, as though it had the improved grab special attack. If the creature gets a hold on a creature three or more sizes smaller, it squeezes each round for automatic bite or claw damage. [U]A snatched opponent held in the creature’s mouth is not allowed a Reflex save against the creature’s breath weapon, if it has one. [/U] The creature can drop a creature it has snatched as a free action or use a standard action to fling it aside. A flung creature travels 1d6 × 10 feet, and takes 1d6 points of damage per 10 feet traveled. If the creature flings a snatched opponent while flying, the opponent takes this amount or falling damage, whichever is greater. [/SIZE] [/QUOTE]
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