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<blockquote data-quote="Mercurius" data-source="post: 5352876" data-attributes="member: 59082"><p>Yup, although I don't think "streamlining" is the result. My sense is that Essentials is not a streamlining, but a new formatting that includes one or two major changes (Essentialized classes, magic item rarity) and a few minor tweaks. But yeah, I think their intent was to find a way to make people buy the core rules again but keep it backwards compatible thereby minimizing nerdrage. </p><p></p><p></p><p></p><p>I love these three in principle. Why am I not thrilled with the result?</p><p></p><p></p><p></p><p>Sounds great to me. I really like this new take with magic items. One of the consensus Big Problems with 4E is the mundane feeling to magic items. Magic item rarity--especially this "naturalistic" approach--is a great fix, imo. In a sense it makes all "rare" items becoming minor artifacts and almost requires that they have a story to them.</p><p></p><p></p><p></p><p>While I like the idea that this is true and appreciate your view here, even WotC has admitted that Essentials has been in the works for years. Furthermore, there is just no way that they could have taken the feedback with the psionic classes and turned that into Essentials. I mean, what sort of timeline are we talking about? When did psionics first start appearing in Dragon? It can't be more than a few months before the Essentials line came out, and Essentials was announced in the Spring, I think.</p><p></p><p></p><p></p><p>A weird comment, Jack. Why would I wish that BS is annoyed? And what sort of bias would this be? I don't get it.</p><p></p><p>But yeah, I can see how I could have misinterpreted his uncomfortableness speaking to a crowd with irritation.</p><p></p><p></p><p></p><p>They are worthless to me because A) I've already "entered", and B) Any crunch I want can be found in DDI updates. Eventually. Hopefully.</p><p></p><p>That said, I really like <em>Rules Compendium. </em>But I very much dislike <em>Heroes of the Fallen Lands, </em>or the way that it is formatted. As I have said elsewhere it feels claustrophobic and I just prefer multiple columns and more page space (and hardcovers, at least for core books). So I'm definitely canceling HotFK and am about 50/50 on <em>DM's Kit </em>(do I really need another book of DM advice? I haven't read all the advice in the books I have), but am probably going to stick with <em>Monster Vault. </em></p></blockquote><p></p>
[QUOTE="Mercurius, post: 5352876, member: 59082"] Yup, although I don't think "streamlining" is the result. My sense is that Essentials is not a streamlining, but a new formatting that includes one or two major changes (Essentialized classes, magic item rarity) and a few minor tweaks. But yeah, I think their intent was to find a way to make people buy the core rules again but keep it backwards compatible thereby minimizing nerdrage. I love these three in principle. Why am I not thrilled with the result? Sounds great to me. I really like this new take with magic items. One of the consensus Big Problems with 4E is the mundane feeling to magic items. Magic item rarity--especially this "naturalistic" approach--is a great fix, imo. In a sense it makes all "rare" items becoming minor artifacts and almost requires that they have a story to them. While I like the idea that this is true and appreciate your view here, even WotC has admitted that Essentials has been in the works for years. Furthermore, there is just no way that they could have taken the feedback with the psionic classes and turned that into Essentials. I mean, what sort of timeline are we talking about? When did psionics first start appearing in Dragon? It can't be more than a few months before the Essentials line came out, and Essentials was announced in the Spring, I think. A weird comment, Jack. Why would I wish that BS is annoyed? And what sort of bias would this be? I don't get it. But yeah, I can see how I could have misinterpreted his uncomfortableness speaking to a crowd with irritation. They are worthless to me because A) I've already "entered", and B) Any crunch I want can be found in DDI updates. Eventually. Hopefully. That said, I really like [I]Rules Compendium. [/I]But I very much dislike [I]Heroes of the Fallen Lands, [/I]or the way that it is formatted. As I have said elsewhere it feels claustrophobic and I just prefer multiple columns and more page space (and hardcovers, at least for core books). So I'm definitely canceling HotFK and am about 50/50 on [I]DM's Kit [/I](do I really need another book of DM advice? I haven't read all the advice in the books I have), but am probably going to stick with [I]Monster Vault. [/I] [/QUOTE]
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