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<blockquote data-quote="DonTadow" data-source="post: 2509850" data-attributes="member: 22622"><p>Good: </p><p>-Winning Iron DM 2005 "IRon Dungeon Master Dread" </p><p>-Qualifying for a bunch of board game finals and semifinals</p><p>-Playing and dying horribbly with an old gaming group in the DND OPen</p><p>-Having the creator of Mutants and master mind DM an awesome game that made me give a second thought about running a super heroes game </p><p>-True Heroes was more fun this year despite keeping ht combat system. They used stronger magnets this year and more puzzles entertwined with combat. They did a better job of it than dungoens and dragons. </p><p></p><p>Bad: </p><p>-I had the worst midnight shadowrun game ever. The dm didn't know the rules, the players had no idea what stealth was and the newbies had never even heard of the game. </p><p>-There was no free internet anywhere. That was so annoying considering hte last couple of years the internet was free. </p><p>-Wotc shoving hekatomb down our throats, only to reveal a serious design flaw that really slows up game play or encourages cheating. </p><p>-true dungeons was only ok this year for me. TOo much emphasis on the puzzles doesn't capture the thrill of d and d for me. I"m all for challenging puzzles but the final boss should be a monster</p><p></p><p>Ugly:</p><p>- Me after losing my enworld badge and thinking about hte possibly of walking right by some of you and not knowing.</p></blockquote><p></p>
[QUOTE="DonTadow, post: 2509850, member: 22622"] Good: -Winning Iron DM 2005 "IRon Dungeon Master Dread" -Qualifying for a bunch of board game finals and semifinals -Playing and dying horribbly with an old gaming group in the DND OPen -Having the creator of Mutants and master mind DM an awesome game that made me give a second thought about running a super heroes game -True Heroes was more fun this year despite keeping ht combat system. They used stronger magnets this year and more puzzles entertwined with combat. They did a better job of it than dungoens and dragons. Bad: -I had the worst midnight shadowrun game ever. The dm didn't know the rules, the players had no idea what stealth was and the newbies had never even heard of the game. -There was no free internet anywhere. That was so annoying considering hte last couple of years the internet was free. -Wotc shoving hekatomb down our throats, only to reveal a serious design flaw that really slows up game play or encourages cheating. -true dungeons was only ok this year for me. TOo much emphasis on the puzzles doesn't capture the thrill of d and d for me. I"m all for challenging puzzles but the final boss should be a monster Ugly: - Me after losing my enworld badge and thinking about hte possibly of walking right by some of you and not knowing. [/QUOTE]
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