Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
Genasi Speculation and Predictions
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="I'm A Banana" data-source="post: 6530399" data-attributes="member: 2067"><p>I whipped up a bunch of genasi as a sub-race/sub-races of planetouched <a href="http://daedaluswing.wikidot.com/planetouched#toc10" target="_blank">in my Planescape conversion</a>, which basically took the 5e tiefling template and applied it to a bunch of stuff.</p><p></p><p>If I were to do them as 4 (or more) subraces of a single Genasi race, I'd probably make their abilities a little more distinct than spells. Maybe something like...</p><p></p><p style="margin-left: 20px"><span style="font-size: 15px"><span style="font-family: 'Century Gothic'"><u>Genasi</u></span></span><span style="font-family: 'Century Gothic'"></span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"></span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"><u>Wind Duke or Duchess</u></span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"><em><strong>Ability Score Increase</strong></em>: +2 Dexterity, +1 Intelligence</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"><em><strong>Mingling with the Wind</strong></em>: An air genasi never takes falling damage. Once per day, an air genasi can fly up to their speed during their movement. </span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"></span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"><u>Stone Prince or Princess</u></span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"><em><strong>Ability Score Increase</strong></em>: +2 Strength, +1 Constitution</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"><em><strong>Merging with the Stone</strong></em>: An earth genasi does not leave a trail in mud or earth when they walk. Once per day, an earth genasi can halve the damage they take from a single attack.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"></span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"><u>Flame Lord or Lady</u></span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"><em><strong>Ability Score Increase</strong></em>: +2 Intelligence</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"><em><strong>Reaching to the Blaze</strong></em>: A fire genasi can cause one nearby source of fire to burn twice as bright, or simply snuff out, as a bonus action on their turn. A fire genasi also deals 1d6 extra fire damage with any melee attack they make. </span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"></span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"><u>Sea King or Queen</u></span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"><em><strong>Ability Score Increase</strong></em>: +2 Constitution</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"><em><strong>Calling to the Wave</strong></em>: A water genasi has a swim speed equal to their land speed, can breathe water, and does not need to drink. Additionally, as a bonus action on their turn, a water genasi can make a saving throw against all effects that grapple or restrain them. </span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"></span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"><u>Life Emperor or Empress</u></span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"><em><strong>Ability Score Increase</strong></em>: +2 Wisdom</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"><em><strong>Joining with the Soul</strong></em>: A soul genasi's maximum hit point total increases by 5, and they can fail a death save only on a 5 or less. A soul genasi does not need to eat or drink. </span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"></span></p><p></p><p>...or somesuch.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 6530399, member: 2067"] I whipped up a bunch of genasi as a sub-race/sub-races of planetouched [URL="http://daedaluswing.wikidot.com/planetouched#toc10"]in my Planescape conversion[/URL], which basically took the 5e tiefling template and applied it to a bunch of stuff. If I were to do them as 4 (or more) subraces of a single Genasi race, I'd probably make their abilities a little more distinct than spells. Maybe something like... [INDENT][SIZE=4][FONT=Century Gothic][U]Genasi[/U][/FONT][/SIZE][FONT=Century Gothic] [U]Wind Duke or Duchess[/U] [I][B]Ability Score Increase[/B][/I][B][/B]: +2 Dexterity, +1 Intelligence [I][B]Mingling with the Wind[/B][/I][B][/B]: An air genasi never takes falling damage. Once per day, an air genasi can fly up to their speed during their movement. [U]Stone Prince or Princess[/U] [I][B]Ability Score Increase[/B][/I][B][/B]: +2 Strength, +1 Constitution [I][B]Merging with the Stone[/B][/I][B][/B]: An earth genasi does not leave a trail in mud or earth when they walk. Once per day, an earth genasi can halve the damage they take from a single attack. [U]Flame Lord or Lady[/U] [I][B]Ability Score Increase[/B][/I][B][/B]: +2 Intelligence [I][B]Reaching to the Blaze[/B][/I][B][/B]: A fire genasi can cause one nearby source of fire to burn twice as bright, or simply snuff out, as a bonus action on their turn. A fire genasi also deals 1d6 extra fire damage with any melee attack they make. [U]Sea King or Queen[/U] [I][B]Ability Score Increase[/B][/I][B][/B]: +2 Constitution [I][B]Calling to the Wave[/B][/I][B][/B]: A water genasi has a swim speed equal to their land speed, can breathe water, and does not need to drink. Additionally, as a bonus action on their turn, a water genasi can make a saving throw against all effects that grapple or restrain them. [U]Life Emperor or Empress[/U] [I][B]Ability Score Increase[/B][/I][B][/B]: +2 Wisdom [I][B]Joining with the Soul[/B][/I][B][/B]: A soul genasi's maximum hit point total increases by 5, and they can fail a death save only on a 5 or less. A soul genasi does not need to eat or drink. [/FONT][/INDENT] ...or somesuch. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Genasi Speculation and Predictions
Top