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<blockquote data-quote="Rasyr" data-source="post: 2466188" data-attributes="member: 2855"><p>Technically, 3.0 is not a dead system, as the 3.0 SRD was placed under the OGL. However, practically it is dead because WotC stopped using it, and the D&D brand moved to 3.5 and so did many companies. Unfortunately, this move also killed many companies that were not able to afford the costs associated with updating their products.</p><p></p><p>Actually, that COULD be an arguement for them moving to 4E and not making it open. Not only are these companies prolific, but they are garnering a good portion of the market share. Add in the fact that several companies have also created their own versions of the rules (Arcana Evolved, True20, M&M, C&C, Grim Tales, Iron Heroes, etc.), and this increases the impetus for releasing a new version, and the only way to really stop those companies from just updating their systems accordingly (and continuing to steal market share from WotC) is to not release 4E under the OGL.</p><p></p><p>Players then have a choice. Continue with a system that the creator of the system (WotC) considers outdated, or to move on to the next version. Many people will switch just because it has the D&D logo on it. WotC proved that with 3.5 being released 3 years after 3.0 so there is no reason for them to think that it will not happen again (approximately 3 years after 3.5 was released).</p><p></p><p>Very few would have the resources. White Wolf (Sword & Sorcery Studios) and Mongoose are the only real possibilities that I see.</p><p></p><p>Several companies have already done this - produce an OGL players manual, though it is usually geared to a specific style of play, or an alternate set of the rules (Mongoose's Pocket Player's Handbook being the largest exception, and it would be relatively easy for them to just add in what is missing...).</p></blockquote><p></p>
[QUOTE="Rasyr, post: 2466188, member: 2855"] Technically, 3.0 is not a dead system, as the 3.0 SRD was placed under the OGL. However, practically it is dead because WotC stopped using it, and the D&D brand moved to 3.5 and so did many companies. Unfortunately, this move also killed many companies that were not able to afford the costs associated with updating their products. Actually, that COULD be an arguement for them moving to 4E and not making it open. Not only are these companies prolific, but they are garnering a good portion of the market share. Add in the fact that several companies have also created their own versions of the rules (Arcana Evolved, True20, M&M, C&C, Grim Tales, Iron Heroes, etc.), and this increases the impetus for releasing a new version, and the only way to really stop those companies from just updating their systems accordingly (and continuing to steal market share from WotC) is to not release 4E under the OGL. Players then have a choice. Continue with a system that the creator of the system (WotC) considers outdated, or to move on to the next version. Many people will switch just because it has the D&D logo on it. WotC proved that with 3.5 being released 3 years after 3.0 so there is no reason for them to think that it will not happen again (approximately 3 years after 3.5 was released). Very few would have the resources. White Wolf (Sword & Sorcery Studios) and Mongoose are the only real possibilities that I see. Several companies have already done this - produce an OGL players manual, though it is usually geared to a specific style of play, or an alternate set of the rules (Mongoose's Pocket Player's Handbook being the largest exception, and it would be relatively easy for them to just add in what is missing...). [/QUOTE]
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