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General Tabletop Discussion
*Pathfinder & Starfinder
Gencon: Any non-Essentials content coming up?
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<blockquote data-quote="Marshall" data-source="post: 5658017" data-attributes="member: 765"><p>Poorly played Slayers are ineffective, well played Slayers are also ineffective( and beyond boring), optimized slayers are broken all to hell. </p><p>Single target, Single attack strikers with no Nova lead to long, boring combats.</p><p> </p><p></p><p>Yeah, PHB Rogues and Rangers are in the top level of Strikers and Theives get all the advantages of a Ranger and the features of a Rogue. Combine that with "only miss on a one" accuracy and the Thief slides up into that club <em>before</em> you go for heavy charop.</p><p></p><p></p><p></p><p>No, it doesnt. It means the difference between the bottom and average is narrowed. E-fighters play at the bottom and dont move from there. </p><p></p><p> </p><p></p><p>I've played more than a few games with young kids(8-10yo) and even a few "mentally challenged" folks. None of them required more than the occasional prodding to play their PCs usefully. If someone is having trouble with a standard 4e PC, its got more to do with not paying attention than any form of paralysis.</p><p> </p><p></p><p></p><p>Really? Ever see a Warpriest in play? They play like a Runepriest without the fiddly bits, except those fiddly bits are what makes a Runepriest useful.</p><p></p><p></p><p></p><p>Great. They have at-wills that confer a minor bonus vs. Clerics that have a suite of powers that build on themselves to reinforce the leader role....</p><p>That is assuming you play the Warpriest as presented and dont just let them run willy-nilly thru the cleric powerlist. If you do, then yeah, they're a cleric with another name.</p></blockquote><p></p>
[QUOTE="Marshall, post: 5658017, member: 765"] Poorly played Slayers are ineffective, well played Slayers are also ineffective( and beyond boring), optimized slayers are broken all to hell. Single target, Single attack strikers with no Nova lead to long, boring combats. Yeah, PHB Rogues and Rangers are in the top level of Strikers and Theives get all the advantages of a Ranger and the features of a Rogue. Combine that with "only miss on a one" accuracy and the Thief slides up into that club [i]before[/i] you go for heavy charop. No, it doesnt. It means the difference between the bottom and average is narrowed. E-fighters play at the bottom and dont move from there. I've played more than a few games with young kids(8-10yo) and even a few "mentally challenged" folks. None of them required more than the occasional prodding to play their PCs usefully. If someone is having trouble with a standard 4e PC, its got more to do with not paying attention than any form of paralysis. Really? Ever see a Warpriest in play? They play like a Runepriest without the fiddly bits, except those fiddly bits are what makes a Runepriest useful. Great. They have at-wills that confer a minor bonus vs. Clerics that have a suite of powers that build on themselves to reinforce the leader role.... That is assuming you play the Warpriest as presented and dont just let them run willy-nilly thru the cleric powerlist. If you do, then yeah, they're a cleric with another name. [/QUOTE]
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Gencon: Any non-Essentials content coming up?
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