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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Gencon: Any non-Essentials content coming up?
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<blockquote data-quote="Tony Vargas" data-source="post: 5660330" data-attributes="member: 996"><p>I'm not trying to say that boring = broken. The Slayer is 'broken' for different reasons (really, by not being as broken as classes with dailies - the same problem that plagued the Fighter through every previous edition). </p><p></p><p>It's an example of why "it's only an option" isn't a defense. It's sometimes the only option.</p><p> </p><p>Lack of choice and introducing class imbalance are bad things. Closely related things, really. Essentials does a lot of that. The Slayer (and even more so Theif) being potentially boring are really just visible symptoms.</p><p></p><p>Honestly, I don't think 4e's radical new take on the martial source had had time to fully 'take' in the community as it was - nor did it ever reach actual parity (martial was the only source to cover only 3 roles in spite of having 4 classes, and martial powers were much more limitted in variety and scope than other soruces'). So, no, I don't think almost 3 years of near-equality erased the decades of expectations that had been engrained in the community - let alone did so with such finality that this concerted effort to cater to those expecations could fail to bring them back with a vengeance.</p><p></p><p>I have to agree. Essentials tried to do a lot. It seems most likely that 'well poisoning' will be more the well from which new players are drawn. That is, Essentials is indoctrinating new players in old prejudices that we had only just begun to overcome.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 5660330, member: 996"] I'm not trying to say that boring = broken. The Slayer is 'broken' for different reasons (really, by not being as broken as classes with dailies - the same problem that plagued the Fighter through every previous edition). It's an example of why "it's only an option" isn't a defense. It's sometimes the only option. Lack of choice and introducing class imbalance are bad things. Closely related things, really. Essentials does a lot of that. The Slayer (and even more so Theif) being potentially boring are really just visible symptoms. Honestly, I don't think 4e's radical new take on the martial source had had time to fully 'take' in the community as it was - nor did it ever reach actual parity (martial was the only source to cover only 3 roles in spite of having 4 classes, and martial powers were much more limitted in variety and scope than other soruces'). So, no, I don't think almost 3 years of near-equality erased the decades of expectations that had been engrained in the community - let alone did so with such finality that this concerted effort to cater to those expecations could fail to bring them back with a vengeance. I have to agree. Essentials tried to do a lot. It seems most likely that 'well poisoning' will be more the well from which new players are drawn. That is, Essentials is indoctrinating new players in old prejudices that we had only just begun to overcome. [/QUOTE]
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Gencon: Any non-Essentials content coming up?
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