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Gender and Sexuality in Golarion
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<blockquote data-quote="MNblockhead" data-source="post: 7467911" data-attributes="member: 6796661"><p>Depends upon the campaign. Most of the 5e games are run are standard fantasy. Most of the world is binary with gender roles somewhat modeled on the real world, with the exception of greater female participation in war and governance than in today's world, much less medieval Europe. But players are free to play any kind of character they desire. For the most part, it just doesn't come up.</p><p></p><p>That said, one reason I love fantasy and science fiction is thinking up alternative worlds and ways of being. It is fun to explore other possibilities. What would a society look like if reproduction was asexual or if children were all clones (either natural clones or through science/magic). What if would gender mean if sex could change (i.e., like 5e Eladrin)? What what a society look like when the members could have more than two sexes (not gender, actual different physical mating types: clam shrip have male and two varieties of hermaphadite, the protozoan Tetrahymena thermophila has seven distinct "sexes," some fungi have tens of thousands of mating types, for example). </p><p></p><p>Similarly, it can be interesting to play games in societies are strongly patriarchic or matriarchic. </p><p></p><p>If you expect to play a game where you have a setting where gender and sex will be play an important role in the campaign and you expect the players to play characters that conform to the setting, you should discuss with the players first. Some may not be comfortable--or simply have no interest--in playing in such a campaign.</p></blockquote><p></p>
[QUOTE="MNblockhead, post: 7467911, member: 6796661"] Depends upon the campaign. Most of the 5e games are run are standard fantasy. Most of the world is binary with gender roles somewhat modeled on the real world, with the exception of greater female participation in war and governance than in today's world, much less medieval Europe. But players are free to play any kind of character they desire. For the most part, it just doesn't come up. That said, one reason I love fantasy and science fiction is thinking up alternative worlds and ways of being. It is fun to explore other possibilities. What would a society look like if reproduction was asexual or if children were all clones (either natural clones or through science/magic). What if would gender mean if sex could change (i.e., like 5e Eladrin)? What what a society look like when the members could have more than two sexes (not gender, actual different physical mating types: clam shrip have male and two varieties of hermaphadite, the protozoan Tetrahymena thermophila has seven distinct "sexes," some fungi have tens of thousands of mating types, for example). Similarly, it can be interesting to play games in societies are strongly patriarchic or matriarchic. If you expect to play a game where you have a setting where gender and sex will be play an important role in the campaign and you expect the players to play characters that conform to the setting, you should discuss with the players first. Some may not be comfortable--or simply have no interest--in playing in such a campaign. [/QUOTE]
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Gender and Sexuality in Golarion
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