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<blockquote data-quote="Cor Azer" data-source="post: 5635495" data-attributes="member: 870"><p>I have no problem with gender roles being different in the game setting, with restrictions on who is generally accepted in what role, but enforcement has always been through roleplaying and NPC reactions - at the scale of simulation done in most RPGs, mechanical differences are so minute so as to make them pointless.</p><p></p><p>I did have one female player ask me once why I never used female BBEGs, do which I replied, "Just because you never figured out their schemes, doesn't mean they weren't there."</p><p></p><p>I've used many different stereotypes for males and females, young and old, and I've probably broken just as many. I've been fortunate that my players have always trusted me that any gender restrictions or bias in my games has been intended to make the game more memorable rather than any attempt to screw any players.</p><p></p><p>I note that my game group has been nearly half, or just over half, women for nearly 15 years, so I wonder if that mix of gender in the players (and hence, often in characters) brings such societal issues more to the front?</p></blockquote><p></p>
[QUOTE="Cor Azer, post: 5635495, member: 870"] I have no problem with gender roles being different in the game setting, with restrictions on who is generally accepted in what role, but enforcement has always been through roleplaying and NPC reactions - at the scale of simulation done in most RPGs, mechanical differences are so minute so as to make them pointless. I did have one female player ask me once why I never used female BBEGs, do which I replied, "Just because you never figured out their schemes, doesn't mean they weren't there." I've used many different stereotypes for males and females, young and old, and I've probably broken just as many. I've been fortunate that my players have always trusted me that any gender restrictions or bias in my games has been intended to make the game more memorable rather than any attempt to screw any players. I note that my game group has been nearly half, or just over half, women for nearly 15 years, so I wonder if that mix of gender in the players (and hence, often in characters) brings such societal issues more to the front? [/QUOTE]
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