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General Tabletop Discussion
*TTRPGs General
Genders - What's the difference?
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<blockquote data-quote="RedTonic" data-source="post: 5556505" data-attributes="member: 98994"><p>I've lost the thread. I'm also sad that Celebrim hasn't replied to my parry. I don't think anyone's necessarily contesting women's skills... I would always advise when entering into another group's traditional arena for the outsider to utilize lateral tactics to push the opponent outside of the comfort zone and press the attack while the opponent is off balance. Whether male or female--that particular style has little bearing on whether a game should mechanically ensconce sex differences. I will always be an inferior knife-fighter to the gentlemen whom I practiced against in kickboxing while preparing to learn unarmed defense against knife-wielders. I could still "win" (in other words, not be batted around by skilled fighters with twice my reach and strength) by "breaking the rules" and doing something unexpected, which was the point my large, burly male instructor was forcing us to demonstrate. (My general theory in life is that if it's not forbidden, it's allowed until after you do it.) That says little of my physical strength or abilities. If we're all to concede that combat is in essence a mind-game, then attribute mechanics are obstacles to be overcome rather than "bonuses."</p></blockquote><p></p>
[QUOTE="RedTonic, post: 5556505, member: 98994"] I've lost the thread. I'm also sad that Celebrim hasn't replied to my parry. I don't think anyone's necessarily contesting women's skills... I would always advise when entering into another group's traditional arena for the outsider to utilize lateral tactics to push the opponent outside of the comfort zone and press the attack while the opponent is off balance. Whether male or female--that particular style has little bearing on whether a game should mechanically ensconce sex differences. I will always be an inferior knife-fighter to the gentlemen whom I practiced against in kickboxing while preparing to learn unarmed defense against knife-wielders. I could still "win" (in other words, not be batted around by skilled fighters with twice my reach and strength) by "breaking the rules" and doing something unexpected, which was the point my large, burly male instructor was forcing us to demonstrate. (My general theory in life is that if it's not forbidden, it's allowed until after you do it.) That says little of my physical strength or abilities. If we're all to concede that combat is in essence a mind-game, then attribute mechanics are obstacles to be overcome rather than "bonuses." [/QUOTE]
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