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Genders - What's the difference?
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<blockquote data-quote="Crazy Jerome" data-source="post: 5564991" data-attributes="member: 54877"><p>I quit counting after I introduced 150 people to gaming. A sizable chunk of those people are women. My main group has been consistently about half women since the late '80s. The vast, overwhelming majority of those players have been --- totally unconcerned with issue whatsoever. In fact, I wouldn't be surprised if I'm the only one that sat at any of those table that even considered it. </p><p> </p><p>Welcoming to a new group, for most people, is that there be basic social courtesy, friendliness, somewhat compatible play styles, etc. If you've got that, then someone being a bit "odd" from your perspective on some slight mechanical issue is just being eccentric. I've also felt this way in pick up games I've played at Cons, where the DM was a little more gung ho about some mechanical dodad than I thought warranted. Not my preference, but no big deal in an otherwise fun game.</p><p> </p><p>The kinds of issues aluded to by female gamers in this thread have largely not been of this minor type. Instead, they are gross, over the top, generalization, frequently applied by people with no clue (e..g. 12 Str cap for women). Those kind of clueless mechanical rulings typically come with lack of social graces and other kinds of problems that are going to compound the issue a hundred fold. </p><p> </p><p>I'll grant that someone scarred by such an experience could be wary of even the slightest hint of such in a game. I have encountered players with past bad experiences that were wary--though not, as indicated above, not this particular issue. However, since the players in our groups were not total social misfits or unkind, these were readily addressed by listening to these players and allaying their fears. </p><p> </p><p>Pretending that a minor gender difference in a system is <strong>that</strong> offensive is not only unfair, it is counter-productive. It takes away from the very real sexist (and worse) activities that can quite easily slip into any group with a domineering male participant. Those kind of people don't need mechanical differences in characters to cause trouble.</p></blockquote><p></p>
[QUOTE="Crazy Jerome, post: 5564991, member: 54877"] I quit counting after I introduced 150 people to gaming. A sizable chunk of those people are women. My main group has been consistently about half women since the late '80s. The vast, overwhelming majority of those players have been --- totally unconcerned with issue whatsoever. In fact, I wouldn't be surprised if I'm the only one that sat at any of those table that even considered it. Welcoming to a new group, for most people, is that there be basic social courtesy, friendliness, somewhat compatible play styles, etc. If you've got that, then someone being a bit "odd" from your perspective on some slight mechanical issue is just being eccentric. I've also felt this way in pick up games I've played at Cons, where the DM was a little more gung ho about some mechanical dodad than I thought warranted. Not my preference, but no big deal in an otherwise fun game. The kinds of issues aluded to by female gamers in this thread have largely not been of this minor type. Instead, they are gross, over the top, generalization, frequently applied by people with no clue (e..g. 12 Str cap for women). Those kind of clueless mechanical rulings typically come with lack of social graces and other kinds of problems that are going to compound the issue a hundred fold. I'll grant that someone scarred by such an experience could be wary of even the slightest hint of such in a game. I have encountered players with past bad experiences that were wary--though not, as indicated above, not this particular issue. However, since the players in our groups were not total social misfits or unkind, these were readily addressed by listening to these players and allaying their fears. Pretending that a minor gender difference in a system is [B]that[/B] offensive is not only unfair, it is counter-productive. It takes away from the very real sexist (and worse) activities that can quite easily slip into any group with a domineering male participant. Those kind of people don't need mechanical differences in characters to cause trouble. [/QUOTE]
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