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*TTRPGs General
Genders - What's the difference?
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<blockquote data-quote="Celtavian" data-source="post: 5565320" data-attributes="member: 5834"><p><strong>re</strong></p><p></p><p></p><p></p><p>I keep pretty careful track. The difference is so extreme that top women, the very best in the world, women that do steroids and use all the same equipment as men, cannot compete against men. </p><p></p><p>It's a moot point. The issue is so complex as to be completely irrelevant to a fantasy game. Simulating simple differences from one human being to another is extremely difficult. </p><p></p><p></p><p></p><p>I would say the real world difference would be +4 to +6. A truly impactful advantage that would make it all but impossible for a trained female to beat a trained male all training being equal and level of physical superiority within the gender were taken into account. I consider both female and male adventurers to be exceptional people. Once you get to the high end of genetically superior individuals, the gap between males and females becomes glaring not only in terms of strength, but size and weight. </p><p></p><p>Something D&D never takes into account either. If the OP were really worried about real world differences, why not show how a 6'8", 400 lb, muscled male can usually crush even a well-trained 5'8", 180 lb male. Sheer physical size and mass have been shown to be an extreme advantage even in male versus male competition.</p><p></p><p></p><p></p><p>I'm not looking for rare exceptions. I already know a few. I'm more concerned with averages. On average a male military is going to be superior to a female military which is why males have been the preferred sex for warfare since the dawn of time. </p><p></p><p></p><p></p><p>Realism in a fantasy game is pretty pointless. All adventurers are exceptional people. If you want gender differences to be shown for an average society, it's easy to build in. So I don't see a point in the game system doing it.</p><p></p><p></p><p></p><p>I agree. Reality isn't balanced. Genetics vary greatly from individual to individual much less male to female. </p><p></p><p>If the OP wants to simulate gender differences, he can make the average female strength lower within a given group. Not hard to do. No need to hardwire it into the system.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 5565320, member: 5834"] [b]re[/b] I keep pretty careful track. The difference is so extreme that top women, the very best in the world, women that do steroids and use all the same equipment as men, cannot compete against men. It's a moot point. The issue is so complex as to be completely irrelevant to a fantasy game. Simulating simple differences from one human being to another is extremely difficult. I would say the real world difference would be +4 to +6. A truly impactful advantage that would make it all but impossible for a trained female to beat a trained male all training being equal and level of physical superiority within the gender were taken into account. I consider both female and male adventurers to be exceptional people. Once you get to the high end of genetically superior individuals, the gap between males and females becomes glaring not only in terms of strength, but size and weight. Something D&D never takes into account either. If the OP were really worried about real world differences, why not show how a 6'8", 400 lb, muscled male can usually crush even a well-trained 5'8", 180 lb male. Sheer physical size and mass have been shown to be an extreme advantage even in male versus male competition. I'm not looking for rare exceptions. I already know a few. I'm more concerned with averages. On average a male military is going to be superior to a female military which is why males have been the preferred sex for warfare since the dawn of time. Realism in a fantasy game is pretty pointless. All adventurers are exceptional people. If you want gender differences to be shown for an average society, it's easy to build in. So I don't see a point in the game system doing it. I agree. Reality isn't balanced. Genetics vary greatly from individual to individual much less male to female. If the OP wants to simulate gender differences, he can make the average female strength lower within a given group. Not hard to do. No need to hardwire it into the system. [/QUOTE]
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