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<blockquote data-quote="rgordona" data-source="post: 3777102" data-attributes="member: 48445"><p>[Opinion only.] For me your comment about rules backing is one of the joys of the system, you should be able to build virtually any powerset you can think of, first work out what you want then work out how to do it, exactly as you appear to be doing. (Of course sometimes the concept is prohibitively expensive or unplayablly weak but ...)</p><p></p><p>On the concept: I agree with others, to me this sounds like a set of powers with the power loss drawback, the fact that the villain could pick some of the fluid up and use it for a short time is probably no more than a complication. </p><p></p><p>(If a villain locks a device up in his safe it is gone until you steal it back. that does not appear to be the case with a secreted fluid.)</p><p></p><p>I think I would go about building this using boost and some fading powers for the guy himself.</p><p></p><p>Eg</p><p></p><p><span style="color: Blue">Container (Fades) 4pp/rank </span>[You get 5pp to spend on sub powers for every rank]<span style="color: Blue"></span></p><p><span style="color: Blue">Strike (Accurate, mighty)</span></p><p><span style="color: Blue">Protection (Impervious)</span></p><p><span style="color: Blue">Enhanced Strength</span></p><p><span style="color: Blue">etc (You could put APs in here if you wanted)</span></p><p><span style="color: Blue">Boost: Others only. (limited to powers in the container)</span></p><p><span style="color: Blue"></span></p><p><span style="color: Blue">[Faded powers recover at a rate of 10pp/hour of rest (with a minimum of an hour), food and water must be consumed] </span></p><p><span style="color: Blue"></span></p><p><span style="color: Blue">Drawback: Powerloss if the substance is scraped off recovery as per fades</span></p><p><span style="color: Blue">Complication: A villain systematically collecting the lost fluid might be able to make use of it.</span></p><p></p><p>(I belive you need to predetermine the order you lose points from the container, it might be simpler to put fades on each power individually.)</p></blockquote><p></p>
[QUOTE="rgordona, post: 3777102, member: 48445"] [Opinion only.] For me your comment about rules backing is one of the joys of the system, you should be able to build virtually any powerset you can think of, first work out what you want then work out how to do it, exactly as you appear to be doing. (Of course sometimes the concept is prohibitively expensive or unplayablly weak but ...) On the concept: I agree with others, to me this sounds like a set of powers with the power loss drawback, the fact that the villain could pick some of the fluid up and use it for a short time is probably no more than a complication. (If a villain locks a device up in his safe it is gone until you steal it back. that does not appear to be the case with a secreted fluid.) I think I would go about building this using boost and some fading powers for the guy himself. Eg [COLOR=Blue]Container (Fades) 4pp/rank [/color][You get 5pp to spend on sub powers for every rank][COLOR=Blue] Strike (Accurate, mighty) Protection (Impervious) Enhanced Strength etc (You could put APs in here if you wanted) Boost: Others only. (limited to powers in the container) [Faded powers recover at a rate of 10pp/hour of rest (with a minimum of an hour), food and water must be consumed] Drawback: Powerloss if the substance is scraped off recovery as per fades Complication: A villain systematically collecting the lost fluid might be able to make use of it.[/COLOR] (I belive you need to predetermine the order you lose points from the container, it might be simpler to put fades on each power individually.) [/QUOTE]
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