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<blockquote data-quote="jkason" data-source="post: 5774632" data-attributes="member: 2710"><p>Starting at first level as a wizard, I don't think there are a ton of things you need to buy. Your bonded object and spellbook you get for free as class features. You took Eschew Materials, so you don't really need a spell component pouch. You can't cast in armor and can't afford magic items to boost your defense, so nothing to buy there. And with a low STR, you don't want to be carrying a lot, anyway, since if you're too weighed down it's actually harder for you to cast spells.</p><p></p><p>As others have said, having at least a dagger is probably a good idea; with your school power you can use that at range and apply your INT mod to the attack ala 4e, so that should be more familiar. </p><p></p><p>That pretty much leaves the basics: A pack to carry your book and few belongings, a few rations, a waterskin, maybe one or two potions of Cure Light Wounds if you can afford it. Possibly some parchment and something to write with. If you're running up against weight restrictions, it might also be worth it to buy a "traveling" spell book, since they weigh a third as much.</p><p></p><p>Also remember on weight that most of the items are listed at 'full size.' Weapons weigh half as much for small characters, and most gear weighs 1/4 what's normally listed.</p></blockquote><p></p>
[QUOTE="jkason, post: 5774632, member: 2710"] Starting at first level as a wizard, I don't think there are a ton of things you need to buy. Your bonded object and spellbook you get for free as class features. You took Eschew Materials, so you don't really need a spell component pouch. You can't cast in armor and can't afford magic items to boost your defense, so nothing to buy there. And with a low STR, you don't want to be carrying a lot, anyway, since if you're too weighed down it's actually harder for you to cast spells. As others have said, having at least a dagger is probably a good idea; with your school power you can use that at range and apply your INT mod to the attack ala 4e, so that should be more familiar. That pretty much leaves the basics: A pack to carry your book and few belongings, a few rations, a waterskin, maybe one or two potions of Cure Light Wounds if you can afford it. Possibly some parchment and something to write with. If you're running up against weight restrictions, it might also be worth it to buy a "traveling" spell book, since they weigh a third as much. Also remember on weight that most of the items are listed at 'full size.' Weapons weigh half as much for small characters, and most gear weighs 1/4 what's normally listed. [/QUOTE]
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