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<blockquote data-quote="sunshadow21" data-source="post: 5821024" data-attributes="member: 6667193"><p>For Mopping Up, I'm basically handwaving them getting to the site of their primary job by giving them a secondary caravan guard job that is started and finished to get them in the right general area. The world is getting large enough, perhaps we should consider introducing another big city or two where adventures can start from. I'm close to opening up a route to Gist, which could serve as a natural base for the north. We could finalize the city on the Rift for that region, and maybe one in Irthos or that general area for adventures in the South. That way, even if most of the recruiting was still technically done in Venza, DMs could handwave a party getting to the general area without too much trouble as getting between the major cities could simply be handwaved as secondary jobs which constitute a single post. And if DMs still wanted a long traveling adventure, they could still make them.</p></blockquote><p></p>
[QUOTE="sunshadow21, post: 5821024, member: 6667193"] For Mopping Up, I'm basically handwaving them getting to the site of their primary job by giving them a secondary caravan guard job that is started and finished to get them in the right general area. The world is getting large enough, perhaps we should consider introducing another big city or two where adventures can start from. I'm close to opening up a route to Gist, which could serve as a natural base for the north. We could finalize the city on the Rift for that region, and maybe one in Irthos or that general area for adventures in the South. That way, even if most of the recruiting was still technically done in Venza, DMs could handwave a party getting to the general area without too much trouble as getting between the major cities could simply be handwaved as secondary jobs which constitute a single post. And if DMs still wanted a long traveling adventure, they could still make them. [/QUOTE]
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