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<blockquote data-quote="Satin Knights" data-source="post: 5821154" data-attributes="member: 6666968"><p>No, metagame wise, the initial offer of 1,000 seemed reasonable, but a roleplaying push for more got a clarification of a split five ways for 200. The budget of the script just didn't account for it. I don't think any of us players are thinking of bailing, it is just a matter of jkason got surprised at RP of the negotiations. We have several GMs in the game, and none of us are really sure what the numbers should be.</p><p></p><p>Character wise, the job isn't saving people in danger, or stopping some great evil. It is a little political backstabbing so a profit monger can get richer. It will likely taint the characters as house A mercenaries who can never work for house B. So, it cuts down future employment opportunities. And the pay offered was about one fifth of what we would normally make on any given day. </p><p><span style="color: Wheat"></span></p><p><span style="color: Wheat"></span><em><span style="color: Wheat">"It's and easy job. Guard some papers. Guard some rocks. Take the slow trip to return to me and let me make all the money."</span> </em> Kalgor feels he is being setup as a patsy, but has no other prospects at the moment, so he is taking the job anyways. </p><p></p><p></p><p></p><p></p><p><span style="color: LemonChiffon">I don't know what the proper amount should be. The TBG table seemed to be a good baseline. Maybe a soft guideline of 1/2 the amount on that table for the number of days (in game) the mission is expected to take would be a better answer for the enticement offer by the NPC. Less when it is "save the poor villagers" and more when it is politics/assassination/steal X that could create long term difficulties or jail time for the characters. Slotting the money as coming from TBG is fine, because in reality, we are getting a balanced (killed total X, loot total G) and (TBX,TBG) anyways. So, as long as the total of all four numbers is greater than the offer number, all is good. </span></p><p><span style="color: LemonChiffon"></span> </p><p></p><p>That would put it about 465 gp for a month long mission in game for fifth level characters. Politics of siding with one house over the other may push that up to 500 gp. Still above the 200 offered, but reasonable enough to get someone's attention at that level. </p><p></p><p>My initial OOC comment about it was because it felt more like first level pay, and the profit monger doesn't have spare coin to finance her get rich quick scheme. If it was a poor helpless villager that is getting help because bugbears and gnolls are overruning his village, Kalgor would blindly accept smaller pay. But, when the motive of the adventure, as put to him, is profit, and to not share that profit, well??</p><p> </p><p></p><p></p><p>I suggested maybe we could return by teleport to greatly shorten the time of the mission, but the distance is too far.</p></blockquote><p></p>
[QUOTE="Satin Knights, post: 5821154, member: 6666968"] No, metagame wise, the initial offer of 1,000 seemed reasonable, but a roleplaying push for more got a clarification of a split five ways for 200. The budget of the script just didn't account for it. I don't think any of us players are thinking of bailing, it is just a matter of jkason got surprised at RP of the negotiations. We have several GMs in the game, and none of us are really sure what the numbers should be. Character wise, the job isn't saving people in danger, or stopping some great evil. It is a little political backstabbing so a profit monger can get richer. It will likely taint the characters as house A mercenaries who can never work for house B. So, it cuts down future employment opportunities. And the pay offered was about one fifth of what we would normally make on any given day. [COLOR=Wheat] [/COLOR][I][COLOR=Wheat]"It's and easy job. Guard some papers. Guard some rocks. Take the slow trip to return to me and let me make all the money."[/COLOR] [/I] Kalgor feels he is being setup as a patsy, but has no other prospects at the moment, so he is taking the job anyways. [COLOR=LemonChiffon]I don't know what the proper amount should be. The TBG table seemed to be a good baseline. Maybe a soft guideline of 1/2 the amount on that table for the number of days (in game) the mission is expected to take would be a better answer for the enticement offer by the NPC. Less when it is "save the poor villagers" and more when it is politics/assassination/steal X that could create long term difficulties or jail time for the characters. Slotting the money as coming from TBG is fine, because in reality, we are getting a balanced (killed total X, loot total G) and (TBX,TBG) anyways. So, as long as the total of all four numbers is greater than the offer number, all is good. [/COLOR] That would put it about 465 gp for a month long mission in game for fifth level characters. Politics of siding with one house over the other may push that up to 500 gp. Still above the 200 offered, but reasonable enough to get someone's attention at that level. My initial OOC comment about it was because it felt more like first level pay, and the profit monger doesn't have spare coin to finance her get rich quick scheme. If it was a poor helpless villager that is getting help because bugbears and gnolls are overruning his village, Kalgor would blindly accept smaller pay. But, when the motive of the adventure, as put to him, is profit, and to not share that profit, well?? I suggested maybe we could return by teleport to greatly shorten the time of the mission, but the distance is too far. [/QUOTE]
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