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<blockquote data-quote="jkason" data-source="post: 5836897" data-attributes="member: 2710"><p>I think this is the relevant text:</p><p></p><p></p><p></p><p>Emphasis mine. Part of the cost of a wizard adding scroll spells to his spellbook is that the process consumes the scroll. Barring some other text that says alchemists somehow save theirs, I think they lose scrolls in transcribing them, as well.</p><p></p><p></p><p></p><p>Are you talking about learning, or just flat out copying? My assumption is that there's no appreciable time involved in making a copy of your formula list, since you don't have to learn them again. I could see a GM ruling you needed to take extended time in-adventure if you decided to make a copy spontaneously, but outside of an adventure, I think it just costs the price of another book.</p><p></p><p></p><p></p><p>I would think so, unless I missed rules for "random B&E of character homes." <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>I think this may be a fallacy derived from the Wealth By Level limits. If you have an item, then sell it, you get full price for it. You can still, however, lose items or have them destroyed, but you don't gain their worth in that case. You should probably note on your sheet their loss, so that level-up approvals--which try to reconcile your gear with your listed gold from adventuring--can get the accounting right.</p><p></p><p></p><p></p><p>Here's the page you're looking for: <a href="http://livingpf.wikia.com/wiki/Learning_Spells" target="_blank">Learning Spells</a></p><p></p><p>In LPF, failing to learn a spell, at least by the text there, means you have to wait until your next level to try again.</p></blockquote><p></p>
[QUOTE="jkason, post: 5836897, member: 2710"] I think this is the relevant text: Emphasis mine. Part of the cost of a wizard adding scroll spells to his spellbook is that the process consumes the scroll. Barring some other text that says alchemists somehow save theirs, I think they lose scrolls in transcribing them, as well. Are you talking about learning, or just flat out copying? My assumption is that there's no appreciable time involved in making a copy of your formula list, since you don't have to learn them again. I could see a GM ruling you needed to take extended time in-adventure if you decided to make a copy spontaneously, but outside of an adventure, I think it just costs the price of another book. I would think so, unless I missed rules for "random B&E of character homes." :) I think this may be a fallacy derived from the Wealth By Level limits. If you have an item, then sell it, you get full price for it. You can still, however, lose items or have them destroyed, but you don't gain their worth in that case. You should probably note on your sheet their loss, so that level-up approvals--which try to reconcile your gear with your listed gold from adventuring--can get the accounting right. Here's the page you're looking for: [url=http://livingpf.wikia.com/wiki/Learning_Spells]Learning Spells[/url] In LPF, failing to learn a spell, at least by the text there, means you have to wait until your next level to try again. [/QUOTE]
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