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<blockquote data-quote="Maidhc O Casain" data-source="post: 5847369" data-attributes="member: 29558"><p>I think for me a <em>lot</em> of this 're-fluffing on the fly' stuff has become a matter of verisimilitude and/or immersion. "Don't see a deity that gives your cleric the favored wapon you want, or the domains you want? No problem, just make one up! Can't get exactly the combination of trait benefits you want? Just throw together a new trait, re-categorize it, and there you go!"</p><p></p><p>When we started this a couple of years ago, we set out to be very careful to make sure everything fit the world we'd conceived, and proposals were very carefully scrutinized, debated, edited and resubmitted. We also set a precedent of keeping as much of the official Paizo published Pathfinder Rules as Written as we could.</p><p></p><p>We hashed out the rules for the Pearl back then, and tried to get a system that would both provide folks what they wanted and keep as much of a lid on the "Christmas Tree" magic item effect as we could within the scope of the rules. We didn't allow PCs to craft items, because that would play merry hell with the wealth by level mechanic. I honestly can't remember whether or not I voted for reselling items at 100% value; I know the reason (it makes bookkeeping a LOT easier) but I now find myself regretting the other unintended effects (there is no "saving your money" now, and no thinking ahead when making item purchase in case there's something else you want to spend your money on later; and just how, exactly, does the Pearl make <em>any</em> money?). It's another example of a written mechanic being thrown out for convenience, with unintended results that - for me, at least - are jarring every time I run upon them.</p><p></p><p>By RAW, crafting <em>does</em> take time. I just don't want this to become another written mechanic that gets thrown out for the sake of convenience - especially when the inconvenience is simply a matter of waiting a few days.</p><p></p><p>And finally, for the inconvenience of waiting a few days, you get a 100% chance of getting exactly what you want!</p></blockquote><p></p>
[QUOTE="Maidhc O Casain, post: 5847369, member: 29558"] I think for me a [I]lot[/I] of this 're-fluffing on the fly' stuff has become a matter of verisimilitude and/or immersion. "Don't see a deity that gives your cleric the favored wapon you want, or the domains you want? No problem, just make one up! Can't get exactly the combination of trait benefits you want? Just throw together a new trait, re-categorize it, and there you go!" When we started this a couple of years ago, we set out to be very careful to make sure everything fit the world we'd conceived, and proposals were very carefully scrutinized, debated, edited and resubmitted. We also set a precedent of keeping as much of the official Paizo published Pathfinder Rules as Written as we could. We hashed out the rules for the Pearl back then, and tried to get a system that would both provide folks what they wanted and keep as much of a lid on the "Christmas Tree" magic item effect as we could within the scope of the rules. We didn't allow PCs to craft items, because that would play merry hell with the wealth by level mechanic. I honestly can't remember whether or not I voted for reselling items at 100% value; I know the reason (it makes bookkeeping a LOT easier) but I now find myself regretting the other unintended effects (there is no "saving your money" now, and no thinking ahead when making item purchase in case there's something else you want to spend your money on later; and just how, exactly, does the Pearl make [I]any[/I] money?). It's another example of a written mechanic being thrown out for convenience, with unintended results that - for me, at least - are jarring every time I run upon them. By RAW, crafting [I]does[/I] take time. I just don't want this to become another written mechanic that gets thrown out for the sake of convenience - especially when the inconvenience is simply a matter of waiting a few days. And finally, for the inconvenience of waiting a few days, you get a 100% chance of getting exactly what you want! [/QUOTE]
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