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<blockquote data-quote="GlassEye" data-source="post: 6772027" data-attributes="member: 40413"><p>First, your INT modifier would increase to +4 from +3. That change includes a number of things including retro skill points, bonus spells, etc. I presume that would also affect spells and languages known but another judge might need to speak up on that one.</p><p></p><p>Headbands of Intelligence with linguistics should give you a new language each time you level. I'm not sure that you would need to keep a list of the languages ahead of time. That just sounds like too much bookkeeping to me and we have more than enough of that already. And, no, as far as I can tell the skill for headbands does not need to be an INT based skill.</p><p></p><p>It's not necessary to buy an item when you check to see if it is available but if you don't buy within the same post you'll have to roll again to see if it is available. It could have been purchased by someone else (NPC) between the time you check and the time you lay out the gold.</p></blockquote><p></p>
[QUOTE="GlassEye, post: 6772027, member: 40413"] First, your INT modifier would increase to +4 from +3. That change includes a number of things including retro skill points, bonus spells, etc. I presume that would also affect spells and languages known but another judge might need to speak up on that one. Headbands of Intelligence with linguistics should give you a new language each time you level. I'm not sure that you would need to keep a list of the languages ahead of time. That just sounds like too much bookkeeping to me and we have more than enough of that already. And, no, as far as I can tell the skill for headbands does not need to be an INT based skill. It's not necessary to buy an item when you check to see if it is available but if you don't buy within the same post you'll have to roll again to see if it is available. It could have been purchased by someone else (NPC) between the time you check and the time you lay out the gold. [/QUOTE]
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