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<blockquote data-quote="Tonguez" data-source="post: 8031908" data-attributes="member: 1125"><p>I for one would really like that <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> - I was playing GURPS before 3e came out and prefer 3.5 because of its Feats & Skills customisability.</p><p></p><p>But I do realise that it would be a hard sell as DnD, 5e though is somewhat to specific in its cultural melee and getting a bit more customisation without the Feat overload of 3e would be awesome.</p><p></p><p>I do like the idea of a Core Rule Set + “World Expansions”. Of course that is very much what the D20 SRD before the powers that be decided it wasnt their thing anymore.</p><p></p><p>1. In 3e I used to use a Humanoid template to transform monsters into playable races, so I suppose that route could be taken for the new humanoid set</p><p></p><p>Ie create one standard humanoid in the core rules with examples of how they can be adjusted (Size and ability adjustments) + Ancestral Traits package + culture package + Background + Motivation</p><p></p><p>So Drow</p><p>Medium Humanoid (ASI 0)</p><ul> <li data-xf-list-type="ul">Ancestry: Elf (+Dex, +Cha, Trance)</li> <li data-xf-list-type="ul">Culture: Lolth Zealot (dark vision x 2 v - sunlight sensitivity*)</li> <li data-xf-list-type="ul">Background: Fey (magic)</li> <li data-xf-list-type="ul">Motivation: Hedonist</li> </ul><p></p><p>* disadvantage = bonus feat?</p><p></p><p>Hmmmm</p></blockquote><p></p>
[QUOTE="Tonguez, post: 8031908, member: 1125"] I for one would really like that :) - I was playing GURPS before 3e came out and prefer 3.5 because of its Feats & Skills customisability. But I do realise that it would be a hard sell as DnD, 5e though is somewhat to specific in its cultural melee and getting a bit more customisation without the Feat overload of 3e would be awesome. I do like the idea of a Core Rule Set + “World Expansions”. Of course that is very much what the D20 SRD before the powers that be decided it wasnt their thing anymore. 1. In 3e I used to use a Humanoid template to transform monsters into playable races, so I suppose that route could be taken for the new humanoid set Ie create one standard humanoid in the core rules with examples of how they can be adjusted (Size and ability adjustments) + Ancestral Traits package + culture package + Background + Motivation So Drow Medium Humanoid (ASI 0) [LIST] [*]Ancestry: Elf (+Dex, +Cha, Trance) [*]Culture: Lolth Zealot (dark vision x 2 v - sunlight sensitivity*) [*]Background: Fey (magic) [*]Motivation: Hedonist [/LIST] * disadvantage = bonus feat? Hmmmm [/QUOTE]
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