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<blockquote data-quote="Haldrik" data-source="post: 8031916" data-attributes="member: 6694221"><p>If I remember correctly, each 5e Players Handbook race is equal to about 5 feats. (The Half Elf worth 6 feats.) Or something like that. +2 ability score equals a feat; an amount of skills, tools, languages equals a feat; an amount of armor, weapon, or cantrip proficiencies equals a feat; and so on. I could probably drudge up details from somewhere, but you get the idea. On Reddit, there is an excellent fix to make all of the official feats balanced with each other, that is particularly well done. It can be used to help calibrate how much each feature is worth.</p><p></p><p>For 5e, it might even be easy, to allow players to swap in and out feats to tweak an official race, or build one from scratch.</p><p></p><p>Of course, the same building blocks helps the DM do worldbuilding too, while making it easier to maintain gaming balance.</p><p></p><p></p><p></p><p></p><p>Disadvantages arent really worth anything because they are too easy to work around. Disadvantages are mostly for flavor.</p><p></p><p>In the case of the Drow, Darkvision x2, isnt too much a big deal compared to x1, and oppositely sunlight sensitivity isnt too much a detriment. So the combo seems like a wash, and fine as is.</p><p></p><p>I feel Darkvision is worth 1 cantrip, and can probably work on a list of cantrips to choose from. The Drow combo would worth about the same.</p></blockquote><p></p>
[QUOTE="Haldrik, post: 8031916, member: 6694221"] If I remember correctly, each 5e Players Handbook race is equal to about 5 feats. (The Half Elf worth 6 feats.) Or something like that. +2 ability score equals a feat; an amount of skills, tools, languages equals a feat; an amount of armor, weapon, or cantrip proficiencies equals a feat; and so on. I could probably drudge up details from somewhere, but you get the idea. On Reddit, there is an excellent fix to make all of the official feats balanced with each other, that is particularly well done. It can be used to help calibrate how much each feature is worth. For 5e, it might even be easy, to allow players to swap in and out feats to tweak an official race, or build one from scratch. Of course, the same building blocks helps the DM do worldbuilding too, while making it easier to maintain gaming balance. Disadvantages arent really worth anything because they are too easy to work around. Disadvantages are mostly for flavor. In the case of the Drow, Darkvision x2, isnt too much a big deal compared to x1, and oppositely sunlight sensitivity isnt too much a detriment. So the combo seems like a wash, and fine as is. I feel Darkvision is worth 1 cantrip, and can probably work on a list of cantrips to choose from. The Drow combo would worth about the same. [/QUOTE]
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