Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
General setting question - Metaplot or not?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Sholari" data-source="post: 348670" data-attributes="member: 6059"><p>Given a choice between purely metaplots and no metaplogs, I would lean to "no" metaplots. Too often metaplots like Forgotten Realm's Time of Troubles or Dragonlance's Dragons of Summer Flame essentially hijack what is interesting about the original game world and replace it with a set of dynamics that do not compare. Furthermore, it renders new game world material less useful. If you do not like the major changes made to the game world, then you may have to customize any future material just to use it. </p><p></p><p>In my opinion, best solution for metaplots vs. non-metaplots is actually combination of the two. Keep metaplots small and regional (i.e. affecting just a couple countries within a game world). If a "regional" metaplot does not mesh with your own game, you can always figure out a reason to transition the game to another region that is unaffected. Furthermore, maybe 80% of the material is still relevant even if you decide not to go along with the metaplot.</p><p></p><p>Ideally, I would like to see a publisher keep certain parts of the game world stable. That doesn't mean only publish one sub par guide on that region. Instead, continue to publish modules and detail supplements for that region. Contrast this with other parts of the game world would be more dynamic with regional metaplot development. It would be the best of both world so to speak.</p></blockquote><p></p>
[QUOTE="Sholari, post: 348670, member: 6059"] Given a choice between purely metaplots and no metaplogs, I would lean to "no" metaplots. Too often metaplots like Forgotten Realm's Time of Troubles or Dragonlance's Dragons of Summer Flame essentially hijack what is interesting about the original game world and replace it with a set of dynamics that do not compare. Furthermore, it renders new game world material less useful. If you do not like the major changes made to the game world, then you may have to customize any future material just to use it. In my opinion, best solution for metaplots vs. non-metaplots is actually combination of the two. Keep metaplots small and regional (i.e. affecting just a couple countries within a game world). If a "regional" metaplot does not mesh with your own game, you can always figure out a reason to transition the game to another region that is unaffected. Furthermore, maybe 80% of the material is still relevant even if you decide not to go along with the metaplot. Ideally, I would like to see a publisher keep certain parts of the game world stable. That doesn't mean only publish one sub par guide on that region. Instead, continue to publish modules and detail supplements for that region. Contrast this with other parts of the game world would be more dynamic with regional metaplot development. It would be the best of both world so to speak. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
General setting question - Metaplot or not?
Top