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<blockquote data-quote="Gradine" data-source="post: 9583646" data-attributes="member: 57112"><p>As I big fan of <em>The Last Jedi </em>I would argue that it is the farthest the main episodic franchise got from a "children's movie". Unless there are a bunch of children's shows I don't know about out there that are making pointed takedowns of war profiteering and tackling <em>Battlestar Galactica-</em>style cat-and-mouse war paranoia and the cost of a single soldier's life in both large and small scale.</p><p></p><p>But I will refuse to engage with this thread if it becomes yet another debate about <em>The Last Jedi </em>so instead I'll talk about SW5e campaign I ran a while back that was set 30-or-so years after <em>The Rise of Skywalker</em> in a galaxy that has been slowly drifting apart from the power vacuum left by the destruction of both the New Republic and the First Order and people have begun to strongly mistrust Force users due to over a half-century of highly-destructive war and political turnover/turmoil that always seems to be centered the Jedi (the Sith, never being <em>particularly </em>well-known among the general public, are never really thought of as seperate from the Jedi). Petty religious squabbles that have scorched the galaxy basically thrice over, and where there are exact names to blame, the two that most people know of, even if only in whispers, are "Palpatine" and "Skywalker". Very KoTOR II inspired (in fact the big bad turned out to be the spirit of Darth Traya, still trying to obliterate the Force entirely, primarily through the corruption of the Jedi Knight the PC's trained under, who was actually the kid with the broom at the end of <em>The Last Jedi).</em></p><p></p><p>I ended up getting ultimately disillusioned with SW5e as a system (like with A5e, what I want from 5e is not <em>more </em>tactical complexity) but it was a fun campaign while it lasted.</p></blockquote><p></p>
[QUOTE="Gradine, post: 9583646, member: 57112"] As I big fan of [I]The Last Jedi [/I]I would argue that it is the farthest the main episodic franchise got from a "children's movie". Unless there are a bunch of children's shows I don't know about out there that are making pointed takedowns of war profiteering and tackling [I]Battlestar Galactica-[/I]style cat-and-mouse war paranoia and the cost of a single soldier's life in both large and small scale. But I will refuse to engage with this thread if it becomes yet another debate about [I]The Last Jedi [/I]so instead I'll talk about SW5e campaign I ran a while back that was set 30-or-so years after [I]The Rise of Skywalker[/I] in a galaxy that has been slowly drifting apart from the power vacuum left by the destruction of both the New Republic and the First Order and people have begun to strongly mistrust Force users due to over a half-century of highly-destructive war and political turnover/turmoil that always seems to be centered the Jedi (the Sith, never being [I]particularly [/I]well-known among the general public, are never really thought of as seperate from the Jedi). Petty religious squabbles that have scorched the galaxy basically thrice over, and where there are exact names to blame, the two that most people know of, even if only in whispers, are "Palpatine" and "Skywalker". Very KoTOR II inspired (in fact the big bad turned out to be the spirit of Darth Traya, still trying to obliterate the Force entirely, primarily through the corruption of the Jedi Knight the PC's trained under, who was actually the kid with the broom at the end of [I]The Last Jedi).[/I] I ended up getting ultimately disillusioned with SW5e as a system (like with A5e, what I want from 5e is not [I]more [/I]tactical complexity) but it was a fun campaign while it lasted. [/QUOTE]
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