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Generation Legacy: Part Three
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<blockquote data-quote="Shalimar" data-source="post: 4303527" data-attributes="member: 9600"><p>Here are the power sets I have come up with, I am leaning towards weather control, but I like them all, please suggest away:</p><p></p><p>[sblock=Weather Control]</p><p>Flight +2 [4pp] (25 mph/ 50 mph/ 100 mph)</p><p>Immunity 2 [2pp] (Cold, Heat)</p><p>Enhanced Dodge 1 [1pp]</p><p></p><p>Weather Control +6 [4pp/33pp total] (Independent; slow fade 2; 7 AP)</p><p>-Fatigue +6 (Perception (2), Sedation)</p><p>-Lightning Bolt +6 (Secondary Effect (1); Accurate 2, Indirect 3, Improved Range 3)</p><p>-Icy Snare +6 (Area (1), Selective (1); Reversible)</p><p>-Dazzle +6 [Visual and Auditory] (Perception)</p><p>-Obscure +10 (Independent; Slow Fade 2, Reversible)</p><p>-Air Control +6 (Area (1), Selective (1); Wind blown effects, Freshen Air)</p><p>-Wind (Strong Wind 12, Severe Wind 9, Windstorm 6, Hurricane 4)</p><p></p><p>The Independent signifies that Clover changes the weather and over time it will change back if she doesn't maintain the changes. Her weather effect will weaken by 1pp/5 minutes to be totally dissipated in 2 hours. She can change it back before that though. She can apply 4 environmental effects to a 250 ft radius. So a blizzard would be Extreme Cold (2), Hamper Movement (1), Hinder visibility (1)[/sblock]</p><p></p><p>The always fun shapeshifting, with its prank applications</p><p></p><p>[sblock=Shapeshifting]</p><p>Shapeshifting 5 [8pp/rank; Drawback: only living things [-3pp]; 37pp]</p><p>Enhanced Dodge 1</p><p>Enhaced Attack 2 [Melee Only]</p><p>[/sblock]</p><p></p><p>More of a Captain America feel, a bit of enhanced abilities, and some reflex memory to let her divy up 15pp between physical skills and feats.</p><p></p><p>[sblock=Reflex Memory]</p><p>Reflex Memory +3 [Feats (+1), Standard Action (-2); 8pp/rank = 24pp]</p><p>Enhanced Strength [4]</p><p>Enhanced Constitution [4]</p><p>Enhanced Dexterity [4]</p><p>Speed 1</p><p>Leaping 1</p><p>Attack Specialization [Unarmed]</p><p>Dodge Focus [1]</p><p>[/sblock]</p><p></p><p>The last option is Pain Killer Jane, or rather, Pain Killer Clover. She'll heal anything fast, but death takes a while. She exploits her healing to hit people in ways others would be too cautious to.</p><p></p><p>[sblock=Regen]</p><p>Regeneration 36 [Everything max, Resurrection 1/day; 36pp]</p><p>Enhanced Feat [4] [Attack Specialization: Unarmed, Martial Strike 3]</p><p>[/sblock]</p><p></p><p>So these are just all the M&M powers that I have some interest in, what would everyone suggest? Agamon, what would be your suggestion be as the GM? I can pick from the remainder if someone else wanted one of them. Like I said above, I like Weather control, but all the other sets are pretty interesting too.</p></blockquote><p></p>
[QUOTE="Shalimar, post: 4303527, member: 9600"] Here are the power sets I have come up with, I am leaning towards weather control, but I like them all, please suggest away: [sblock=Weather Control] Flight +2 [4pp] (25 mph/ 50 mph/ 100 mph) Immunity 2 [2pp] (Cold, Heat) Enhanced Dodge 1 [1pp] Weather Control +6 [4pp/33pp total] (Independent; slow fade 2; 7 AP) -Fatigue +6 (Perception (2), Sedation) -Lightning Bolt +6 (Secondary Effect (1); Accurate 2, Indirect 3, Improved Range 3) -Icy Snare +6 (Area (1), Selective (1); Reversible) -Dazzle +6 [Visual and Auditory] (Perception) -Obscure +10 (Independent; Slow Fade 2, Reversible) -Air Control +6 (Area (1), Selective (1); Wind blown effects, Freshen Air) -Wind (Strong Wind 12, Severe Wind 9, Windstorm 6, Hurricane 4) The Independent signifies that Clover changes the weather and over time it will change back if she doesn't maintain the changes. Her weather effect will weaken by 1pp/5 minutes to be totally dissipated in 2 hours. She can change it back before that though. She can apply 4 environmental effects to a 250 ft radius. So a blizzard would be Extreme Cold (2), Hamper Movement (1), Hinder visibility (1)[/sblock] The always fun shapeshifting, with its prank applications [sblock=Shapeshifting] Shapeshifting 5 [8pp/rank; Drawback: only living things [-3pp]; 37pp] Enhanced Dodge 1 Enhaced Attack 2 [Melee Only] [/sblock] More of a Captain America feel, a bit of enhanced abilities, and some reflex memory to let her divy up 15pp between physical skills and feats. [sblock=Reflex Memory] Reflex Memory +3 [Feats (+1), Standard Action (-2); 8pp/rank = 24pp] Enhanced Strength [4] Enhanced Constitution [4] Enhanced Dexterity [4] Speed 1 Leaping 1 Attack Specialization [Unarmed] Dodge Focus [1] [/sblock] The last option is Pain Killer Jane, or rather, Pain Killer Clover. She'll heal anything fast, but death takes a while. She exploits her healing to hit people in ways others would be too cautious to. [sblock=Regen] Regeneration 36 [Everything max, Resurrection 1/day; 36pp] Enhanced Feat [4] [Attack Specialization: Unarmed, Martial Strike 3] [/sblock] So these are just all the M&M powers that I have some interest in, what would everyone suggest? Agamon, what would be your suggestion be as the GM? I can pick from the remainder if someone else wanted one of them. Like I said above, I like Weather control, but all the other sets are pretty interesting too. [/QUOTE]
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