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Generation Legacy: Part Three
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<blockquote data-quote="Samnell" data-source="post: 4313313" data-attributes="member: 130"><p>That's a good idea. It would probably be a pretty uncommon drawback (how common are power nullifiers?) but I could see it being pretty severe. Flavor-wise it already sounds like a Constitution drain what with it being massive disruptions to his bodily functions. As a permanent power I guess it would pop right back on next round, but nullify would have the effect of temporarily exsanguinating him.</p><p></p><p>Maybe something like this:</p><p>Drawback: nullification or draining of the internal shadow inflicts -1 to all ability scores cumulative for every round it's nullified or drained below maximum. Uncommon frequency, Major intensity, effects Constitution. Twenty minutes to recover. 4pp</p><p></p><p>I was going to make it work just like as Con drain, but the shadow is intimately tied in with his second-to-second functions and he has a strong psychological connection to it too. It's a big part of him.</p></blockquote><p></p>
[QUOTE="Samnell, post: 4313313, member: 130"] That's a good idea. It would probably be a pretty uncommon drawback (how common are power nullifiers?) but I could see it being pretty severe. Flavor-wise it already sounds like a Constitution drain what with it being massive disruptions to his bodily functions. As a permanent power I guess it would pop right back on next round, but nullify would have the effect of temporarily exsanguinating him. Maybe something like this: Drawback: nullification or draining of the internal shadow inflicts -1 to all ability scores cumulative for every round it's nullified or drained below maximum. Uncommon frequency, Major intensity, effects Constitution. Twenty minutes to recover. 4pp I was going to make it work just like as Con drain, but the shadow is intimately tied in with his second-to-second functions and he has a strong psychological connection to it too. It's a big part of him. [/QUOTE]
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