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Generation Legacy: Part Three
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<blockquote data-quote="Agamon" data-source="post: 4377181" data-attributes="member: 184"><p>Yeah, I suppose I do. Must have been the change in philosophy when I went from homebrew games to RPGA and adventure paths. I used to be a fudge whore (there were 10 PC deaths in my homebrew game that lasted from 99 to 03), but more recently it's been 'let the dice do the talkin' (uh...over 120 PC deaths in LG, RttToEE and AoW, from 03 to 08, yikes). I'm back to doing my own thing, so I see expect the pendulum to swing again.</p><p></p><p>Not that it's easy to kill in M&M anyway...though playing alongside Ryan for years may have skewed that veiwpoint a little... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="Agamon, post: 4377181, member: 184"] Yeah, I suppose I do. Must have been the change in philosophy when I went from homebrew games to RPGA and adventure paths. I used to be a fudge whore (there were 10 PC deaths in my homebrew game that lasted from 99 to 03), but more recently it's been 'let the dice do the talkin' (uh...over 120 PC deaths in LG, RttToEE and AoW, from 03 to 08, yikes). I'm back to doing my own thing, so I see expect the pendulum to swing again. Not that it's easy to kill in M&M anyway...though playing alongside Ryan for years may have skewed that veiwpoint a little... :p [/QUOTE]
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