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<blockquote data-quote="Agamon" data-source="post: 2819537" data-attributes="member: 184"><p><strong>Valkyrie</strong></p><p></p><p><strong>Anika Samuelsson</strong></p><p>PL 10</p><p>Age: 17</p><p>Sex: Female</p><p>DOB: November 23rd, 1998</p><p>POB: Malmo, Sweden</p><p>Nationality: Swedish</p><p>Hair: Blond</p><p>Eyes: Light Blue</p><p>Height: 5' 3"</p><p>Weight: 105 lbs</p><p></p><p>Current HP: 3</p><p></p><p><strong>Background:</strong> Anika Samuelsson was born in Malmo, Sweden. Her father, Anders, has a professional hockey player, and Anika's birth came mere weeks before his debut on defence for the National Hockey League's Montreal Canadiens. Anika, and her mother, Helena, lived in Montreal during the winter while Anders played hockey, and moved back to Malmo in the summer. By the time she was six, Anika's father bought some land outside Malmo and built a ranch where their family would stay during the summer months.</p><p></p><p>Anika became friends with the neighbour's boy who was her age, named Sami Rudberg. With her constant moving, Sami's would be the only friendship she would develop during her childhood.</p><p></p><p>It was also at age six that Anika's father was traded to the New York Rangers, and so, Anika lived and went to school in New York for four years, but always returning to Sweden for the summer. During this time, Anika developed a fondness for computers, sending Sami messages and emails all the time to keep in touch. She also began to gain an interest in her homeland, especially in her Scandinavian ancestors' beliefs, which caught her attention during a school mythology lesson.</p><p></p><p>In 2008, the NHL became the World Hockey League, and the Frankfurt Gyphons signed Anders, where he played for four more seasons. Anika and Helena lived in Germany with Anders for 3 of those seasons. But after two years of not having or really wanting any friends there, she met a boy named Erik, who introduced her to his clique of friends, all of whom were counterculture outsiders, much like herself.</p><p></p><p>However, her new friends were into being rebellious, doing anything and everything that they weren't supposed to do, just for fun. Anika, having a low self-esteem at this point of her life, allowed herself to be swept up into it. Smoking, drinking, drugs, sex, stealing, she even helped beat an old man and woman they were robbing nearly to death. Her mother had always left her to do what she wanted and though Helena and Anders eventually noticed the change in her, they didn't realize the extent of it and just figured it to be a phase she was going through.</p><p></p><p>Though she couldn't remember it very well, the beating of the old couple weighed on her, plus the fact her 'boyfriend' Erik treated her like a bag of garbage, which she finally decided to not take anymore. That resulted in her being beaten badly. In the hospital, her chemical addictions were discovered. Helena and Jonas, Anika's new baby brother, returned to live in Sweden, and Anika was taken to a methadone clinic in Goteburg, where she stayed for more than a month before going back to the family ranch in Malmo.</p><p></p><p>Once back at the ranch, she immediately decided to run away, back to Germany. She stopped to say good-bye to Sami, who talked her into not leaving. She nearly ran away again almost a month later, but again, her friend talked her out of it.</p><p></p><p>During the next year, Anika's became even more withdrawn than she was as a child. She began to follow Asatru, the worship the Norse gods and her ancestor's religious rites. To her parent's dismay, she would lock herself in her room for hours at a time, studying old books and Norse mythology internet sites. She'd only leave the house to visit Sami and to go to school.</p><p></p><p>One night, soon after her sixteenth birthday, Anika was attempting an ancient Norse rite to Thor, the god of storms, to bring rain to the land. To her astonishment, the wind began to whip up, and rain began to fall. She attempted more rites and found that she could actually ask the gods' favor and they would grant it.</p><p></p><p>It didn't take long before her parents found out what Anika could do, and they decided to take her to Stockholm where she could be tested to see if she was an elite. When she was told she was an elite, she didn't want to believe it. She only wanted to believe that it was the old rituals and her own belief that brought forth the gods' mystical power and nothing else. Eventually, she began to accept what she was, believing it was her elite 'talent' that allows her to be a conduit for the old gods' power.</p><p></p><p>Anika was soon enrolled to a school for young elites in Barcelona. During her flight to the institute, she decided that she had a chance at a fresh start and would try to make friends, real friends, not like the ones she had in Germany. The past year had strengthened her resolve and her mind. But she still had trouble controlling her temper. When a student at the school made fun of her and her religion, she started a fight that ruined half of the cafeteria. She became quite unpopular and was beginning to become insular once again when she was called to go to the institute in Mudaba Adin. She was told she would be trying out for a new UN team. Determined to not be disliked, she saw this as an opportunity to try and fit in again.</p><p></p><p></p><p><strong>Abilities</strong> <em>20 points</em></p><p>Strength 10</p><p>Dexterity 14</p><p>Constitution 12</p><p>Intelligence 14</p><p>Wisdom 16</p><p>Charisma 14</p><p></p><p><strong>Combat</strong> <em>20 points</em></p><p>Attack +5 (+9 Ranged)</p><p>Defense 17/12</p><p>Initiative +10</p><p></p><p><strong>Saves</strong> <em>10 points</em></p><p>Toughness +13</p><p>Fortitude +3</p><p>Reflex +4</p><p>Will +9</p><p></p><p><strong>Movement</strong></p><p>30 ft. per round</p><p>Flight: 2500 ft. per round / 250 mph</p><p>Teleport: 2000 miles</p><p></p><p><strong>Skills</strong> <em>18 points</em></p><p>Bluff: (6) +8/+12 w/Attractive</p><p>Climb: (2) +2</p><p>Computers: (2) +4</p><p>Concentration: (4) +7</p><p>Diplomacy: (5) +7/+11 w/Attractive</p><p>Disable Device: (3) +5</p><p>Gather Info: (4) +6</p><p>Handle Animal: (2) +4</p><p>Knowledge: Theology & Philosophy: (7) +9</p><p>Knowledge: Arcane Lore: (5) +7</p><p>Knowledge: Streetwise: (2) +4</p><p>Notice: (6) +9</p><p>Ride: (2) +4</p><p>Search: (4) +6</p><p>Sense Motive: (6) +9</p><p>Slight of Hand: (4) +6</p><p>Stealth: (4) +6</p><p>Survival: (2) +5</p><p>Languages: (2) English, Swedish, German</p><p></p><p><strong>Feats</strong> <em>19 points</em></p><p>Dodge Focus (2)</p><p>Attractive (1)</p><p>Luck (2)</p><p>Fearless</p><p>Attack Focus (Ranged) (4)</p><p>Fascinate</p><p>Ritualist</p><p>Taunt</p><p>Improved Initiative (2)</p><p>Precise Shot (1)</p><p>Ultimate Effort (Will Save) (1)</p><p>Trance</p><p>Seize Initaitive</p><p>Attack Focus (Melee) (3)</p><p>Defensive Attack</p><p>Teamwork (1)</p><p></p><p></p><p><strong>Powers</strong> <em>67 points</em></p><p><u>Magic +12</u></p><p>-Blast (Cold) +11</p><p>-Illusion (All Senses) +5 [pf: Progression x2 (25 ft rad)]</p><p>-Possession +10 [flaws: Action (full round), Sense Dependant (sight)]</p><p>-Weather Control (Cold) +10 [pf: Distraction, Hamper Movement, Obscure, Snare]</p><p>-Concealment +12</p><p>-Telepathy +10</p><p>-Teleport +8 [extras: Accurate, Portal; flaws: Action (one minute), Long-Range Only]</p><p>-Morph (Humanoids Only) +12</p><p>-Super-Movement (Dimensional Movement: HQ only) +1</p><p>-Telekinesis +12 [extra: Damaging; flaw: Range (touch)]</p><p></p><p><u>Super Senses +4</u></p><p>-Detect Invisibility (free action)</p><p>-Detect Illusions (free action)</p><p><u></u></p><p><u>Force Field +12</u></p><p><u></u></p><p><u>Flight +5</u></p><p></p><p><u>Headquarters</u> (pocket dimension, cost 8)</p><p>-Size: Medium</p><p>-Toughness: 5</p><p>-Features: Isolated, Concealed</p><p></p><p><strong>Drawbacks</strong> <em>-2 points</em></p><p>Power Loss: Must be able to speak and gesture (Freq: Uncommon, Int: Moderate)</p><p></p><p><strong>Possible Complications</strong></p><p>Obsession (Faith) - trying to prove her worthiness to her gods</p><p>Romantic (Sami)</p><p>Honor (Asatru religion) - Strictly follows a code with the following Noble Virtues: Courage, Truth, Honor, Fidelity, Discipline, Hospitality, Industriousness, Self-Reliance, and Perseverance</p><p></p><p><strong>Trade offs</strong></p><p>Offensive: (melee - using Telekinesis) -2 to hit/+2 dmg; (ranged - using Blast) -1 to hit/+1 dmg</p><p>Defensive: -3 Def/+3 Tough</p><p><em></em></p><p><em>Abilities 20 + Combat 20 + Saves 10 + Skills 18 + Feats 24 + Powers 67 - Drawbacks -2 = 157/159 points</em></p><p></p><p><img src="http://www.enworld.org/attachment.php?attachmentid=24141" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p></blockquote><p></p>
[QUOTE="Agamon, post: 2819537, member: 184"] [b]Valkyrie[/b] [B]Anika Samuelsson[/B] PL 10 Age: 17 Sex: Female DOB: November 23rd, 1998 POB: Malmo, Sweden Nationality: Swedish Hair: Blond Eyes: Light Blue Height: 5' 3" Weight: 105 lbs Current HP: 3 [B]Background:[/B] Anika Samuelsson was born in Malmo, Sweden. Her father, Anders, has a professional hockey player, and Anika's birth came mere weeks before his debut on defence for the National Hockey League's Montreal Canadiens. Anika, and her mother, Helena, lived in Montreal during the winter while Anders played hockey, and moved back to Malmo in the summer. By the time she was six, Anika's father bought some land outside Malmo and built a ranch where their family would stay during the summer months. Anika became friends with the neighbour's boy who was her age, named Sami Rudberg. With her constant moving, Sami's would be the only friendship she would develop during her childhood. It was also at age six that Anika's father was traded to the New York Rangers, and so, Anika lived and went to school in New York for four years, but always returning to Sweden for the summer. During this time, Anika developed a fondness for computers, sending Sami messages and emails all the time to keep in touch. She also began to gain an interest in her homeland, especially in her Scandinavian ancestors' beliefs, which caught her attention during a school mythology lesson. In 2008, the NHL became the World Hockey League, and the Frankfurt Gyphons signed Anders, where he played for four more seasons. Anika and Helena lived in Germany with Anders for 3 of those seasons. But after two years of not having or really wanting any friends there, she met a boy named Erik, who introduced her to his clique of friends, all of whom were counterculture outsiders, much like herself. However, her new friends were into being rebellious, doing anything and everything that they weren't supposed to do, just for fun. Anika, having a low self-esteem at this point of her life, allowed herself to be swept up into it. Smoking, drinking, drugs, sex, stealing, she even helped beat an old man and woman they were robbing nearly to death. Her mother had always left her to do what she wanted and though Helena and Anders eventually noticed the change in her, they didn't realize the extent of it and just figured it to be a phase she was going through. Though she couldn't remember it very well, the beating of the old couple weighed on her, plus the fact her 'boyfriend' Erik treated her like a bag of garbage, which she finally decided to not take anymore. That resulted in her being beaten badly. In the hospital, her chemical addictions were discovered. Helena and Jonas, Anika's new baby brother, returned to live in Sweden, and Anika was taken to a methadone clinic in Goteburg, where she stayed for more than a month before going back to the family ranch in Malmo. Once back at the ranch, she immediately decided to run away, back to Germany. She stopped to say good-bye to Sami, who talked her into not leaving. She nearly ran away again almost a month later, but again, her friend talked her out of it. During the next year, Anika's became even more withdrawn than she was as a child. She began to follow Asatru, the worship the Norse gods and her ancestor's religious rites. To her parent's dismay, she would lock herself in her room for hours at a time, studying old books and Norse mythology internet sites. She'd only leave the house to visit Sami and to go to school. One night, soon after her sixteenth birthday, Anika was attempting an ancient Norse rite to Thor, the god of storms, to bring rain to the land. To her astonishment, the wind began to whip up, and rain began to fall. She attempted more rites and found that she could actually ask the gods' favor and they would grant it. It didn't take long before her parents found out what Anika could do, and they decided to take her to Stockholm where she could be tested to see if she was an elite. When she was told she was an elite, she didn't want to believe it. She only wanted to believe that it was the old rituals and her own belief that brought forth the gods' mystical power and nothing else. Eventually, she began to accept what she was, believing it was her elite 'talent' that allows her to be a conduit for the old gods' power. Anika was soon enrolled to a school for young elites in Barcelona. During her flight to the institute, she decided that she had a chance at a fresh start and would try to make friends, real friends, not like the ones she had in Germany. The past year had strengthened her resolve and her mind. But she still had trouble controlling her temper. When a student at the school made fun of her and her religion, she started a fight that ruined half of the cafeteria. She became quite unpopular and was beginning to become insular once again when she was called to go to the institute in Mudaba Adin. She was told she would be trying out for a new UN team. Determined to not be disliked, she saw this as an opportunity to try and fit in again. [B]Abilities[/B] [I]20 points[/I] Strength 10 Dexterity 14 Constitution 12 Intelligence 14 Wisdom 16 Charisma 14 [B]Combat[/B] [I]20 points[/I] Attack +5 (+9 Ranged) Defense 17/12 Initiative +10 [B]Saves[/B] [I]10 points[/I] Toughness +13 Fortitude +3 Reflex +4 Will +9 [B]Movement[/B] 30 ft. per round Flight: 2500 ft. per round / 250 mph Teleport: 2000 miles [B]Skills[/B] [I]18 points[/I] Bluff: (6) +8/+12 w/Attractive Climb: (2) +2 Computers: (2) +4 Concentration: (4) +7 Diplomacy: (5) +7/+11 w/Attractive Disable Device: (3) +5 Gather Info: (4) +6 Handle Animal: (2) +4 Knowledge: Theology & Philosophy: (7) +9 Knowledge: Arcane Lore: (5) +7 Knowledge: Streetwise: (2) +4 Notice: (6) +9 Ride: (2) +4 Search: (4) +6 Sense Motive: (6) +9 Slight of Hand: (4) +6 Stealth: (4) +6 Survival: (2) +5 Languages: (2) English, Swedish, German [B]Feats[/B] [I]19 points[/I] Dodge Focus (2) Attractive (1) Luck (2) Fearless Attack Focus (Ranged) (4) Fascinate Ritualist Taunt Improved Initiative (2) Precise Shot (1) Ultimate Effort (Will Save) (1) Trance Seize Initaitive Attack Focus (Melee) (3) Defensive Attack Teamwork (1) [B]Powers[/B] [I]67 points[/I] [U]Magic +12[/U] -Blast (Cold) +11 -Illusion (All Senses) +5 [pf: Progression x2 (25 ft rad)] -Possession +10 [flaws: Action (full round), Sense Dependant (sight)] -Weather Control (Cold) +10 [pf: Distraction, Hamper Movement, Obscure, Snare] -Concealment +12 -Telepathy +10 -Teleport +8 [extras: Accurate, Portal; flaws: Action (one minute), Long-Range Only] -Morph (Humanoids Only) +12 -Super-Movement (Dimensional Movement: HQ only) +1 -Telekinesis +12 [extra: Damaging; flaw: Range (touch)] [U]Super Senses +4[/U] -Detect Invisibility (free action) -Detect Illusions (free action) [U] Force Field +12[/U] [U] Flight +5[/U] [U]Headquarters[/U] (pocket dimension, cost 8) -Size: Medium -Toughness: 5 -Features: Isolated, Concealed [B]Drawbacks[/B] [I]-2 points[/I] Power Loss: Must be able to speak and gesture (Freq: Uncommon, Int: Moderate) [B]Possible Complications[/B] Obsession (Faith) - trying to prove her worthiness to her gods Romantic (Sami) Honor (Asatru religion) - Strictly follows a code with the following Noble Virtues: Courage, Truth, Honor, Fidelity, Discipline, Hospitality, Industriousness, Self-Reliance, and Perseverance [B]Trade offs[/B] Offensive: (melee - using Telekinesis) -2 to hit/+2 dmg; (ranged - using Blast) -1 to hit/+1 dmg Defensive: -3 Def/+3 Tough [I] Abilities 20 + Combat 20 + Saves 10 + Skills 18 + Feats 24 + Powers 67 - Drawbacks -2 = 157/159 points[/I] [IMG]http://www.enworld.org/attachment.php?attachmentid=24141[/IMG] [/QUOTE]
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