Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
Playing the Game
Talking the Talk
Generation Legacy the Next Generation of OOC
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Hammerhead" data-source="post: 3464972" data-attributes="member: 73"><p>It's technically all attributes, but I thought genius Ryan was silly (or worse...charismatic Ryan <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />). Considering it costs an action, that I could be using to Corrode somebody or do something else cool, it's pretty balanced and rules legal. I really only use Boost if I know a fight is coming ahead of time...it gets less showtime than some other APs I have. (And we all know that APs are really, really inexpensive...they generally give you far more use than you might generally get out of a few more skills or feats. No need to single out Boost <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />)</p><p></p><p> Creating a skill vs. skill roll-off, especially when it includes a skill not commonly used for a "defensive" purpose (like Notice or Sense Motive), is very unusual and creates a bad precedent (imagine some kind of poison based on medicine!). I can't see the Att/Def Drain ruining the game or totally owning opponents or anything like that....it probably would be balanced (especially with that nasty side effect flaw...ouch!). It's just...weird, like a dice pool mechanic in D&D.</p><p></p><p>Nor do I think that relying on powers with saves as unheroic (the one lame one in 1e was Mimic...it pretty much restricted it to using it on your own team). A PL 10 Mind Control, Confuse, Paralyze, etc. even on someone with a good Will save (+10 or so), has a 45% chance of taking an enemy out of a fight. I don't think a roll of 9 or lower to be particularly crappy, since Toughness saves tend to be higher than other saves, so our enemies need to roll about a 9 or lower before they take any kind of significant harm (e.g. stunned). I know I plan on taking the Snare AP one of these days, to get a nice save or lose (and an attack that hits Reflex).</p></blockquote><p></p>
[QUOTE="Hammerhead, post: 3464972, member: 73"] It's technically all attributes, but I thought genius Ryan was silly (or worse...charismatic Ryan :)). Considering it costs an action, that I could be using to Corrode somebody or do something else cool, it's pretty balanced and rules legal. I really only use Boost if I know a fight is coming ahead of time...it gets less showtime than some other APs I have. (And we all know that APs are really, really inexpensive...they generally give you far more use than you might generally get out of a few more skills or feats. No need to single out Boost :)) Creating a skill vs. skill roll-off, especially when it includes a skill not commonly used for a "defensive" purpose (like Notice or Sense Motive), is very unusual and creates a bad precedent (imagine some kind of poison based on medicine!). I can't see the Att/Def Drain ruining the game or totally owning opponents or anything like that....it probably would be balanced (especially with that nasty side effect flaw...ouch!). It's just...weird, like a dice pool mechanic in D&D. Nor do I think that relying on powers with saves as unheroic (the one lame one in 1e was Mimic...it pretty much restricted it to using it on your own team). A PL 10 Mind Control, Confuse, Paralyze, etc. even on someone with a good Will save (+10 or so), has a 45% chance of taking an enemy out of a fight. I don't think a roll of 9 or lower to be particularly crappy, since Toughness saves tend to be higher than other saves, so our enemies need to roll about a 9 or lower before they take any kind of significant harm (e.g. stunned). I know I plan on taking the Snare AP one of these days, to get a nice save or lose (and an attack that hits Reflex). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
Generation Legacy the Next Generation of OOC
Top