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Generation Legacy the Next Generation of OOC
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<blockquote data-quote="Victim" data-source="post: 3471281" data-attributes="member: 78"><p>Maybe. On the other hand, a larger number of pp per PL makes for more widely skilled characters which be less appropriate for younger characters like those in Gen Leg. Their power is now (not that they were too weak before) sufficient to stand in the big leagues, but they don't have the broader experiences of some of the older elites. </p><p></p><p>I don't think I'm that rules savvy. The messageboard format gives me plenty of time to think, look things up, and compose a response; I've messed around with 2e far less than 1e. That being said, I at least like to think I'm competent.</p><p></p><p>As far as changes go, in absense of people persuading me otherwise, I'd want lots. Ryan and Kelly wouldn't be the only people to have things chopped up. Of course, if people really want mechanically valid things, I sometimes become soft and weak. Also, I try to require a tighter special effect for various powers and such than Toki does.</p><p></p><p>First thing's first. Boost is toast. Ryan's boost is remarkably less broken than it was before (no super dex to defense), but boosting several things at once (either via several traits, or just boosting one wide attribute) is problematic. Boost in an array is just badness all around anyway, since the benefits stick around long after the power is switched. </p><p></p><p>Area + Selective attacks are on my watch list. They're kind of like getting lots of extra attacks</p><p></p><p>Buying Immunity to the powers of specific individuals is pretty much BS IMO. If you</p><p></p><p>Tired. Finish later.</p></blockquote><p></p>
[QUOTE="Victim, post: 3471281, member: 78"] Maybe. On the other hand, a larger number of pp per PL makes for more widely skilled characters which be less appropriate for younger characters like those in Gen Leg. Their power is now (not that they were too weak before) sufficient to stand in the big leagues, but they don't have the broader experiences of some of the older elites. I don't think I'm that rules savvy. The messageboard format gives me plenty of time to think, look things up, and compose a response; I've messed around with 2e far less than 1e. That being said, I at least like to think I'm competent. As far as changes go, in absense of people persuading me otherwise, I'd want lots. Ryan and Kelly wouldn't be the only people to have things chopped up. Of course, if people really want mechanically valid things, I sometimes become soft and weak. Also, I try to require a tighter special effect for various powers and such than Toki does. First thing's first. Boost is toast. Ryan's boost is remarkably less broken than it was before (no super dex to defense), but boosting several things at once (either via several traits, or just boosting one wide attribute) is problematic. Boost in an array is just badness all around anyway, since the benefits stick around long after the power is switched. Area + Selective attacks are on my watch list. They're kind of like getting lots of extra attacks Buying Immunity to the powers of specific individuals is pretty much BS IMO. If you Tired. Finish later. [/QUOTE]
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