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*Pathfinder & Starfinder
Generation: rolling vs. point buy
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<blockquote data-quote="FreeTheSlaves" data-source="post: 2183960" data-attributes="member: 9952"><p>I chose: str15 dex10 con13 int8 wis12 cha14; improve str & con, and then wis, finally cha. This emphasizes melee combat in heavy armour at the expense of slower spells and small # of skills .</p><p></p><p>But the other arrays I considered were (in order of str, dex, con, int, wis, cha):</p><p></p><p>12, 15, 8, 10, 13, 14, for my mounted archer</p><p>16, 8, 14, 8, 12, 13, for my heavy bruiser</p><p>14, 12, 10, 10, 13, 14, for the more balanced swordsman</p><p></p><p>It is a fair accusation that 25pt buy can't give you the gifted individual that greatly excels across the board, that requires much greater point buy or a generous rolling method (not 4d6d). However in the world presented to us our characters are thriving, I'm sure that would not be the case if our DM did not apply the same standards for their NPC's. </p><p></p><p>(Btw, as an aside I think fighting/interacting with NPC's that possess a negative modifier really highlights the importance of having even a +0/+1 modifier in an ability. In the past there has been a perception, I think, of a +1 modifier being weak but 25pt buy recalibrates the mindset to see it as a small but definitely welcome bonus.)</p></blockquote><p></p>
[QUOTE="FreeTheSlaves, post: 2183960, member: 9952"] I chose: str15 dex10 con13 int8 wis12 cha14; improve str & con, and then wis, finally cha. This emphasizes melee combat in heavy armour at the expense of slower spells and small # of skills . But the other arrays I considered were (in order of str, dex, con, int, wis, cha): 12, 15, 8, 10, 13, 14, for my mounted archer 16, 8, 14, 8, 12, 13, for my heavy bruiser 14, 12, 10, 10, 13, 14, for the more balanced swordsman It is a fair accusation that 25pt buy can't give you the gifted individual that greatly excels across the board, that requires much greater point buy or a generous rolling method (not 4d6d). However in the world presented to us our characters are thriving, I'm sure that would not be the case if our DM did not apply the same standards for their NPC's. (Btw, as an aside I think fighting/interacting with NPC's that possess a negative modifier really highlights the importance of having even a +0/+1 modifier in an ability. In the past there has been a perception, I think, of a +1 modifier being weak but 25pt buy recalibrates the mindset to see it as a small but definitely welcome bonus.) [/QUOTE]
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Generation: rolling vs. point buy
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