Kryndal Levik
First Post
Has anyone made use of the "Generic Classes" as detailed in Unearthed Arcana? They've appealed to me ever since I first got the book, for some reason, and I was thinking about introducing them in a new campaign. They seem to simultaneously be more simple, yet offer more flexibility than the "standard" classes...
For those that have used/tried them- what's your experience been like? Are they more or less complex to use than the standard classes? Any impact on your campaign? Do players min/max (one thing I fear in using them)? Any feedback would be greatly appreciated.
For those that have used/tried them- what's your experience been like? Are they more or less complex to use than the standard classes? Any impact on your campaign? Do players min/max (one thing I fear in using them)? Any feedback would be greatly appreciated.
