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Generic Fantasy or Fantasy Roman Africa?
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<blockquote data-quote="Pyske" data-source="post: 1559623" data-attributes="member: 3567"><p>Thanks for the great replies, folks. I'm going to have to make this post a short one, but I'll try to respond in more detail later.</p><p></p><p>Toranil: Your campaign sounds interesting. I do have AU, so I will probably make the races available, but I haven't given enough thought yet as far as where to fit them in.</p><p></p><p>Leporidae: I will probably take your advice re. maps, names, and not making the historical nature obvious. I see Rome in this campaign being LN with the current emperor being LE.</p><p>The emperor is high level, but not a god. I need to think more about military structure & magic, but I intend to keep the military largely historical. First thoughts on comm magic: house rule to not work across seas, and invent a simple eavesdropping spell. This <em>might</em> make it unreliable enough to keep in the game without major tactical shifts.</p><p></p><p>Tormenet: Interesting link, thanks. I will probably keep things somewhat local for the main part of the campaign. If the scope needs to expand at higher levels, I'll probably make the local region more important, as an example / ringleaders / etc.</p><p></p><p> . . . . . . . -- Eric</p></blockquote><p></p>
[QUOTE="Pyske, post: 1559623, member: 3567"] Thanks for the great replies, folks. I'm going to have to make this post a short one, but I'll try to respond in more detail later. Toranil: Your campaign sounds interesting. I do have AU, so I will probably make the races available, but I haven't given enough thought yet as far as where to fit them in. Leporidae: I will probably take your advice re. maps, names, and not making the historical nature obvious. I see Rome in this campaign being LN with the current emperor being LE. The emperor is high level, but not a god. I need to think more about military structure & magic, but I intend to keep the military largely historical. First thoughts on comm magic: house rule to not work across seas, and invent a simple eavesdropping spell. This [i]might[/i] make it unreliable enough to keep in the game without major tactical shifts. Tormenet: Interesting link, thanks. I will probably keep things somewhat local for the main part of the campaign. If the scope needs to expand at higher levels, I'll probably make the local region more important, as an example / ringleaders / etc. . . . . . . . -- Eric [/QUOTE]
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