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General Tabletop Discussion
*Dungeons & Dragons
Generic: is it Good or Bad?
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<blockquote data-quote="Azzy" data-source="post: 7892250" data-attributes="member: 6563"><p>I have a Schrodinger's opinion on this: It is both good and bad and neither</p><p></p><p>It can be good or bad depending on what it is and what the individual wants from it. I like both Greyhawk (which is arguably generic/traditional/vanilla fantasy) and Eberron (which is a bit more out there), each for different reasons.</p><p></p><p>In the context of gaming accessories, generic is usually more plug and play than non-generic so it's easier to appropriate into one's campaign. However, the divergent material can challenge you to be more creative. I think there's definitely a need for both.</p></blockquote><p></p>
[QUOTE="Azzy, post: 7892250, member: 6563"] I have a Schrodinger's opinion on this: It is both good and bad and neither It can be good or bad depending on what it is and what the individual wants from it. I like both Greyhawk (which is arguably generic/traditional/vanilla fantasy) and Eberron (which is a bit more out there), each for different reasons. In the context of gaming accessories, generic is usually more plug and play than non-generic so it's easier to appropriate into one's campaign. However, the divergent material can challenge you to be more creative. I think there's definitely a need for both. [/QUOTE]
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Generic: is it Good or Bad?
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