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General Tabletop Discussion
*Pathfinder & Starfinder
Generic question on movement & combat rules...
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<blockquote data-quote="Grossout" data-source="post: 3112956" data-attributes="member: 45646"><p><strong>Thanks for the comments...</strong></p><p></p><p>I don't know. Maybe I'm in over my head. I just remember playing and the DM (who at the time may have been completely simplifying the rules himself!) would describe who or what was in front of us. If there was an attack, it was more or less assumed that the 2 parties met head on. We'd slash, they'd swing, hit points were lost. Everyone was fair game unless we specifically said we were "staying back". I think he pretty much just winged it (wung it?) in regards to some area affect spells and such. For the most part, a fireball was gonna hit one person, while sleep would require dice rolls to determine who. If you were in the room, you had to make a save on that one. I guess we just generalized a lot of stuff. It seemed to work at the time (of course I wasn't the DM). I think my main concern would be, if you took away some of these combat tactics, would it make some monsters a lot less/more difficult challenges? Thanks again.</p></blockquote><p></p>
[QUOTE="Grossout, post: 3112956, member: 45646"] [b]Thanks for the comments...[/b] I don't know. Maybe I'm in over my head. I just remember playing and the DM (who at the time may have been completely simplifying the rules himself!) would describe who or what was in front of us. If there was an attack, it was more or less assumed that the 2 parties met head on. We'd slash, they'd swing, hit points were lost. Everyone was fair game unless we specifically said we were "staying back". I think he pretty much just winged it (wung it?) in regards to some area affect spells and such. For the most part, a fireball was gonna hit one person, while sleep would require dice rolls to determine who. If you were in the room, you had to make a save on that one. I guess we just generalized a lot of stuff. It seemed to work at the time (of course I wasn't the DM). I think my main concern would be, if you took away some of these combat tactics, would it make some monsters a lot less/more difficult challenges? Thanks again. [/QUOTE]
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