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<blockquote data-quote="s/LaSH" data-source="post: 435995" data-attributes="member: 6929"><p>I'd like to know just how many FTL (faster-than-light) transit systems there are that have been modeled. I can think of huge loads off the top of my head: Star Trek warp (which goes in a straight line but can drop out at any time), Farscape starbursting (which I don't understand too well but is weird), Traveller-style fire-and-forget jumps that you can't control after initiation, Babylon 5 jumpspace which is just a shorter distance to travel, Star Shatter's quantum drive which is nearly instantaneous... how many of these have been modeled in d20?</p><p></p><p>I haven't seen the full Traveller d20 rules, but the lite version was definitely awesome. If they've gone beyond the Traveller paradigm and included rules for things like teleporter beams and different types of FTL, I'm sold. (It's tempting either way, but I'm poor.)</p><p></p><p>Meanwhile, I'm working on my own scifi setting (for personal use) which is a little unusual in that I'm basically just giving the PHB classes new names. Oh, and writing seventy pages of races. It's details like that that will make any generic d20 SF source difficult to create. I mean, I've got insect-people that melt in water. Is anyone going to publish rules for that any time soon?</p></blockquote><p></p>
[QUOTE="s/LaSH, post: 435995, member: 6929"] I'd like to know just how many FTL (faster-than-light) transit systems there are that have been modeled. I can think of huge loads off the top of my head: Star Trek warp (which goes in a straight line but can drop out at any time), Farscape starbursting (which I don't understand too well but is weird), Traveller-style fire-and-forget jumps that you can't control after initiation, Babylon 5 jumpspace which is just a shorter distance to travel, Star Shatter's quantum drive which is nearly instantaneous... how many of these have been modeled in d20? I haven't seen the full Traveller d20 rules, but the lite version was definitely awesome. If they've gone beyond the Traveller paradigm and included rules for things like teleporter beams and different types of FTL, I'm sold. (It's tempting either way, but I'm poor.) Meanwhile, I'm working on my own scifi setting (for personal use) which is a little unusual in that I'm basically just giving the PHB classes new names. Oh, and writing seventy pages of races. It's details like that that will make any generic d20 SF source difficult to create. I mean, I've got insect-people that melt in water. Is anyone going to publish rules for that any time soon? [/QUOTE]
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