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Generic travel miniatures set
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<blockquote data-quote="Asmor" data-source="post: 5134703" data-attributes="member: 1154"><p>So here's what I'm thinking.</p><p></p><p>Mapping accessories: I'm kind of torn. On the one hand, the obvious best thing would be some sort of generic map and markers (flipmat, tactiles, etc). On the other hand, those have the downsides of being a bit involved, having to worry about cleaning supplies and such. Also, tactiles can be rather heavy...</p><p></p><p>So I think what I'd do here is go for a small assortment of dungeon tiles. I'd go for a couple different themes (dungeon, caves, taverns, city and sewer) and for each theme I'd take a couple of the large 8x8 or 8x10 tiles, a few 4x8s and 4x4, and maybe 5 or 6 of the 2x4s. Sprinkle in a few garnishes for taste, and I should be able to make a good representation of most encounter locations.</p><p></p><p>Mini wise, I'd want:</p><p></p><p>PCs and NPCs, all in the same bag</p><p>An assortment of two different sword users and one each of hammer, axe, dagger, 2-handed weapon and unarmed for each of medium-sized male and female genders (14 minis total)</p><p>5 small characters (mix of races, genders and weapons, including dwarves)</p><p></p><p>Medium and small monsters, grouped by themed baggies</p><p>5 zombies, 5 skeletons, 2 incorporeal undead</p><p>5 orcs, 5 gnolls, 5 drow, 5 demons/devils</p><p>5 kobolds, 5 goblins</p><p>5 "city guard" types, 5 "highway robber" types</p><p></p><p>Large and huge monsters, loose</p><p>3 large humanoid enemies (mixed)</p><p>2 large animal miniatures</p><p>2 large monstrous miniatures</p><p>1 large dragon</p><p>1 huge miniature (most likely purple worm)</p></blockquote><p></p>
[QUOTE="Asmor, post: 5134703, member: 1154"] So here's what I'm thinking. Mapping accessories: I'm kind of torn. On the one hand, the obvious best thing would be some sort of generic map and markers (flipmat, tactiles, etc). On the other hand, those have the downsides of being a bit involved, having to worry about cleaning supplies and such. Also, tactiles can be rather heavy... So I think what I'd do here is go for a small assortment of dungeon tiles. I'd go for a couple different themes (dungeon, caves, taverns, city and sewer) and for each theme I'd take a couple of the large 8x8 or 8x10 tiles, a few 4x8s and 4x4, and maybe 5 or 6 of the 2x4s. Sprinkle in a few garnishes for taste, and I should be able to make a good representation of most encounter locations. Mini wise, I'd want: PCs and NPCs, all in the same bag An assortment of two different sword users and one each of hammer, axe, dagger, 2-handed weapon and unarmed for each of medium-sized male and female genders (14 minis total) 5 small characters (mix of races, genders and weapons, including dwarves) Medium and small monsters, grouped by themed baggies 5 zombies, 5 skeletons, 2 incorporeal undead 5 orcs, 5 gnolls, 5 drow, 5 demons/devils 5 kobolds, 5 goblins 5 "city guard" types, 5 "highway robber" types Large and huge monsters, loose 3 large humanoid enemies (mixed) 2 large animal miniatures 2 large monstrous miniatures 1 large dragon 1 huge miniature (most likely purple worm) [/QUOTE]
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