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Genesis of a new world
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<blockquote data-quote="Psion" data-source="post: 508558" data-attributes="member: 172"><p>That brings up another plot device I have toyed with dropping in a game... teleport circles/pads. I use them in high level games, but they are generally rare and only used by high level mages.</p><p></p><p>I thought about throwing in something like the teleport circles in diablo II, where you can only go places you have been with the portals. But that is a little tried for someone who has ever played the game, and I would almost strive for a different limitation/gimmick to make them seem unique.</p></blockquote><p></p>
[QUOTE="Psion, post: 508558, member: 172"] That brings up another plot device I have toyed with dropping in a game... teleport circles/pads. I use them in high level games, but they are generally rare and only used by high level mages. I thought about throwing in something like the teleport circles in diablo II, where you can only go places you have been with the portals. But that is a little tried for someone who has ever played the game, and I would almost strive for a different limitation/gimmick to make them seem unique. [/QUOTE]
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